First of all, no, I'm not saying "you guys go do this", I'd like to try this myself -or with any help-, given the great time I had with the little thing that I could help Half Knight with on KotB, back in the day. One thing I'd like to be mod about is the random encounters; I wish there were more variety in them. Recently I met some Ettin with a couple (brown?) bears (on low level parties), or five black bears, a brigand leader and his minions... being all of this thing that I've enjoyed very much, because it was getting away from the usual lizard/gnolls/stirges that you generally meet on lower levels. If there's one thing that I love about this game (and mods), and keeps me dragging over and over to it, it's the combat variety; I've never end forming different parties and using a whole array of different strategies to try new things and "combos" in battle. So... what if we could have more variety (I can't find a better word ) to it? What if we could get across more animals, a CE party that decides to attack on us, and so? All of this, of course, using mostly creatures and combat situations that are simple or already there, because I still don't know how to do this; at least in a beta stage, that is. Could someone point me what files should I study to see how pullable this'll be for me? (Other from the random_encounter.pyc and .py) I suppose there's a file that gives the % of what RE you could get at every level (or something like that), scripts for the creatures you may find (for instance), and so. Could anyone point me which are the files that are used (on 5.7.2) for this RE? I'll see if I can come up with at least a couple more new things to fight against (and fear of) while travelling the World Map, and obviously with the intention of sharing it with the community (if that's the case, on 5.8.0, or being this an optional download if it doesn't fit into the main patch-plan that you already have, given the balance/unbalance discussion that we all are into). Thanks for any help!