I did a lot of work on random encounters tonight. I now have it so when you hit a "sleep" encounter the monsters will randomly be around the map, and they will choose targets at random. No longer will they bunch up on the game leader every single time. I also wrote a new routine so wilderness encounters will be at range depending on your Survival skill. If your party has a low Survival skill then the monsters will be in your face. But if you have a high Survival skill then the monsters will be farther away. I am getting close to fiishing my work now... I only have a few more AI routines to go... I would have finished that already but I have been wasting an endless amount of time trying to get this stupid has_spell_effects routine to work... to no avail. - Livonya