Allow me to preface this by saying that I'm (obviously) quite new to this community and to this particular project (the modification of ToEE). I also have a slow connection. It took me three hours to DL 5.0.0, and I'm looking at almost four for Ted's voice and portrait pack. Anyway, I have several questions, which the more experienced in the group may be able to help me with or, at least, help get me started in the right general direction. First, I'll ask what may be the easiest question to answer: How limited is the Python scripting in ToEE, compared to the Ruby implementation in RPG Maker XP (Ruby Game Scripting System)? I'm using RGSS as the comparison point because that is what I have experience working with. Second question: What are the limits on the expansion of the system itself? Is there any way to, for instance, add new abilities for magic weapons, armors, or shields? (Think Arrow Catching or Bashing, for starters!) What about the creation of spells with effects that aren't already produced in the game? Epic level progression within the engine? Third: What area of the modifications should I turn my studies toward? I'd like to see myself of some use to the community, of course, but first I have to learn a whole new system. Time to decide which areas of that system to focus on, and I'm asking for your guidance on that matter. Thank you for your time.