Question

Discussion in 'The Temple of Elemental Evil' started by Sindegra, Mar 19, 2005.

Remove all ads!
  1. Sindegra

    Sindegra Member

    Joined:
    Feb 6, 2005
    Messages:
    24
    Likes Received:
    0
    I have been editing my alignments using character edits. I have succesfully edited the alignment of a paladin. Or so I thought. I could use it as a chaotic good character, but, when opening my equipment screen. (The one where you see his alignment and the skills he has then) it says he is a lawful male humanoid! Is there a way to change my alignment ingame just like editing hp? ???
     
  2. Lord Plothos

    Lord Plothos Established Member

    Joined:
    Apr 3, 2004
    Messages:
    550
    Likes Received:
    0
    You could try calling up the console with shift-~ and then type:

    game.party[X].stat_base_set(stat_alignment,chaotic_good)

    Make the X the number of your paladin in the party -1 (i.e., if he's the leader, make it 0). If it doesn't work and you get an error message, you could try chaotic good, or just chaotic, or variations on the theme. I actually have no idea if this will work, but you can change HP, stats, experience, etc. with this code, and the guy who posted about it listed alignment as something you can change, so it stands to reason.
     
  3. dulcaoin

    dulcaoin Established Member Veteran

    Joined:
    Mar 10, 2005
    Messages:
    213
    Likes Received:
    0
    The tags need to be uppercase, but they seem to work just fine. I even got a float text the first time I did it, though I missed what it said.

    The alignment values to use are:

    CHAOTIC_EVIL
    CHAOTIC_NEUTRAL
    CHAOTIC_GOOD
    NEUTRAL_EVIL
    TRUE_NEUTRAL
    NEUTRAL_GOOD
    LAWFUL_EVIL
    LAWFUL_NEUTRAL
    LAWFUL_GOOD

    so, ...

    game.party[X].stat_base_set(stat_alignment,CHAOTIC_EVIL)

    (game.party[0].stat_base_set(stat_alignment,CHAOTIC_EVIL) if your paladin is 1st in the party)

    -- d
     
  4. Allyx

    Allyx Master Crafter Global Moderator Supporter

    Joined:
    Dec 2, 2004
    Messages:
    5,009
    Likes Received:
    255
    Just a thought...

    I sit possable to make the game change the alignments of your characters depending on thier actions (like you can in P&P)? So if your monk starts making chaotic discisions his alignment changes, or your paladin does something considered "evil", he becomes fallen, until he returns to lawful good and atones for his misdoings?
     
  5. Sindegra

    Sindegra Member

    Joined:
    Feb 6, 2005
    Messages:
    24
    Likes Received:
    0
    hmm

    Oh by the way, thanks guys.
     
  6. Kalshane

    Kalshane Local Rules Geek

    Joined:
    Aug 6, 2004
    Messages:
    1,653
    Likes Received:
    4
    Well, they've already got a system in place for Paladins to fall. That said, it'd be tough to program that in because sometimes the reasons behind the action are important.

    For example, killing Ramos and Gremag because they are actively perfoming evil and could bring Homlett's downfall is chaotic or neutral good. (Lawful good characters would leave it alone once they reported them to Burne and Rufus, trusting the village's justice system to deal with them.) Killing them just to take their treasure, on the other hand, would be in the neutral to evil category.
     
Our Host!