Well not really a new world map, just the modified one we were discussing in the Hickory Branch thread. First of all, having had a look at the PnP module map, I thought a couple small additions in line with that might spice it up a bit. So we now have Hommlet named on the map, a 'to Verbobonc' thing added (which coincidentally serves our own purposes quite well), and regional names for the Kron Hills and Gnarley Forest. I believe this actually makes the thing look slightly more like an actual map instead of someone's notepad. You'll see that the module map also has Nulb listed, which would make sense except that it doesn't become known in the CRPG until later, so it has to stay unnamed. Also, the High Road and Low Road are listed, but the CRPG doesn't depict the High Road anyway, so there's not much point in naming those. Lastly, the 'to Bobanwych' and 'evil lurks here' stuff doesn't seem to much matter for our purposes. Nonetheless, I think this is a bit of an improvement. Next, the locations. These have ended up as Hommlet north, south, and west, Deklo Grove, Emridy Meadows, Hickory Branch (moved to old Ogre Cave spot), Imeryds Run, Nulb, ToEE, Burnt Farmhouse (moved to old Beat Down House spot), Ogre Cave (moved to old broken tower spot), Welkwood Bog (moved to old HB spot), Moathouse, and Moathouse Cave Exit - all with clickable map icons. Verbobonc stayed pat with the clickable-only-on-the-right location, since it's off the map, and since we now at least have a 'to Verbobonc' sign anyway. No other reasonable locations to hijack for it I concluded, alas. Hope you like it. This mod should be ready soon.