New Temple+ Available

Discussion in 'General Modification' started by _doug_, May 6, 2020.

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  1. OLLY613

    OLLY613 Established Member

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  2. kovat

    kovat Member

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    Is it possible to make a difficulty setting feature that would add more and harder monsters to dungeon and surface locations, fixed or randomized?
     
  3. OLLY613

    OLLY613 Established Member

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    I think there is a way. The new module paladins cove the writer of the mod (marc) made the encounters scale with party level.
     
  4. zertzax

    zertzax Established Member

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    itb would ne cool if the main game could be scaled. :cool::)
     
  5. OccasionallyGood

    OccasionallyGood Member

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    "NPC stat boost" parameter does exactly that.
    Temple+ Configuration -> House Rules -> Difficulty
     
  6. Oleg Ben Loleg

    Oleg Ben Loleg Established Member Supporter

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    If you ativate DM mode you can even add new monster or change the stats of monster (DM mode -> right click on monster -> new window on right side where you can change stats). Don't try to change BAB because that, at least for me, crashes the game.
     
    Last edited: Nov 6, 2024
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