New Item Creation

Discussion in 'General Modification' started by Leksey, Sep 17, 2006.

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  1. Leksey

    Leksey Member

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    Where I can found info on "How to create new item for ToEE"?
    May be some tutorials or.....
    For example how to add new weapon in game with new characteristics( damage, critical range and so on).
     
  2. Cujo

    Cujo Mad Hatter Veteran

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  3. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    ToEEWB is great for adding new proto's and editing existing ones. I assume your wanting to fine tune the stats for that rolling pin I saw in the other thread?

    Here's the basics...

    Weapons MUST be in the 4000 - 4999 range in protos.tab (they don't work properly in any other range). I suggest copying a similar item (club?) and editing the stat block from there.

    New models require additions to meshes.mes, addmesh.mes and ground.mes (?) and (unless you fixed it in your import/export program) hex editing the skin file name in the skm files to look for the new skin.

    I'm sure I've forgoten something, but try it out anyway, Cujo has some helpful posts about adding new skins.

    Looking at existing proto's and playing around with WB for about half an hour should be all you need to become an expert (Agetian did a really good job with it :))
     
    Last edited: Sep 19, 2006
  4. Leksey

    Leksey Member

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    Thanks for info. Will try to create something new.
    Hehe, rolling pin was just for test :) . I just wanted to know how difficult is to add new item in game.
     
  5. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Well, I'm sure I've read somewhere here that Fruella should have a rolling pin! It'd be an excellent finishing touch to her "Nora Batty" (from TV show "Last of the Summer Wine") mentality.
     
    Last edited: Sep 19, 2006
  6. Hazelnut

    Hazelnut Great Confusor

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    :giggle: classic.
     
  7. Cujo

    Cujo Mad Hatter Veteran

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    hey wasn't it a broom that she was always hitting compo with
     
  8. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Hehehe, Now all I need to do is make a new icon :D
     

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  9. Leksey

    Leksey Member

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    Looks cool.
    But can you show it from other side?
    I wanna to see how rolling pin is placed in a hand
     
  10. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    As requested Leksey, I think the attachment point is marginally off, but not so much that it looks wrong.
     

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  11. whatsername74

    whatsername74 The Poison Woman

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    That is so cool! How do you even begin to do something like that?
     
  12. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Leksey made the new model in 3ds max, then imported it into ToEE with his new import/export program. I asked him to send me the files, the bit I did was easy...

    copied the proto of a club to a new number in protos.tab, added a description in description.mes, and a new entry in meshes.mes to reference the new model, then it's just a matter of editing the proto to look for the new model number in meshes.mes. I'm nearly done with the icon, just a little resizing and alpha channel work, and then I'll post the files someplace. :)
     
  13. Leksey

    Leksey Member

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  14. Shiningted

    Shiningted I want my goat back Administrator

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    Omg we have new models!!!

    And they have been used for the bestest reason, to give Fruella a rolling pin! BRAVO!!! :clap:

    I've missed u guys... <sniff>
     
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