As Ted's gallery is showing several of the great features to be anticipated *drool* in KotB, I've created a gallery on my website to keep some of the mod backgrounds up for the benefit of newcomers. http://www-personal.umich.edu/~hamms/portfolio/3dmodels/gameenv.html Edit: webpage moved, no new maps. There are literally dozens of new maps for KOTB. Ted has exposed only a small handful publicly.
Here's a snapshot for you guy's, a sneak preview perhaps, and a great big Thank you to screeg for converting the Verbobonc city street map into a daytime map for me. Thanks dude, it works wonderfully.
They're the city guardsmen, Thanks go to Cujo and Lord_Spike for the new shields they look real good too
updated Graveyard I was never really happy with the original, and have since learned a few more things about the software. Also, the old tombstones were about 50% too big.
Hi all: Looks GREAT! Can't tombstones be any size? All the old graveyards I"ve visited has had them of many different sizes, from just plaques in the ground to monumental works of art. just my two cents
Here is the first look at the Lizard Man lair (encounter 1 in the module). Its not quite as written (it is way beyond my photoshopping skills to do the mound as it is in the module) but a frontal assault against a defended position is always fun :evil_laug Not shown: the large amount of swamp you have to wade through to get here (done). The inside of the lair (not done). Note these guys have been fixed to be a bit more proactive on approach.