is neutral evil vignette bugged? youre supposed to talk to terjon, but after you do, the quest still shows up as active, and you dont have any clue what to do next. you cant kill him, as even for a level 10 cheater party, it takes alot of buffs and planning, and even then i dont think the quest status changed (double checking a save, it seems to actually have). and either way, you need terjon to mark the meadow on the map no? i was expecting someone to plug the moathouse after you run from terjon, but that doesnt happen, not that you cant get it by some other means, but whatever, that just doesnt seem like it follows any storyline. "ok that showed him. ya terjon, enjoy your burned down church haha! now dudes, lets go to the inn and talk to someone at random, because we need to find the moathouse for no reason other than to advance the main storyline. i dont even know how i know that." i seem to remember chaotic evil maybe, bumping into someone, or just talking around the inn, and getting an option to join the bandit posse in the moathouse.
The neutral evil vignette quest is the hardest one to complete (and survive) but the combat is avoidable until you think your ready to take him out, he may greet you with a scowl and not so nice words, but with the correct responses he's quite happy to answer your questions. I normally get Spugnoir to mark the moathouse and Emriddy meadows on my map within the first 5 minutes of playing, being a scribe, he's quite knowledgable.
Aren't you supposed to switch sides and become a good guy? He'll give you the quest to clear the moathouse as penance for burning down the church.
ya, i kept trying the 'no i didnt burn it' thing, but it wouldnt work. so i asked about uh something else, like help or something, and he gave me the penance speech for moathouse after some diplomacy check, that marked moathouse the 'right' way. i think meadow would show up too if i had asked about it, but didnt bother yet.