module NPC consistency add-on pack

Discussion in 'General Modification' started by Basil the Timid, Feb 19, 2009.

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  1. Basil the Timid

    Basil the Timid Dont Mention the War

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    I would like to try my hand at (minor) modding, but I will need the help of others for the bigger stuff. I plan to submit a protos.tab that will contain the changes (mostly feats) of the NPCs, as mentioned here

    The only major thing I am contemplating is to trigger Calmert's "Stop Thief" if anyone goes to the stairs. This would include a level 6 Terjon coming to fight, and a few Badgers arriving in a few rounds. I will definitely need help with this part.
     
  2. Basil the Timid

    Basil the Timid Dont Mention the War

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    I suppose I should wait until 5.5.0 comes out of BETA
     
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