minor bug with masterwork bucklers

Discussion in 'The Temple of Elemental Evil' started by 0rion79, Jun 19, 2005.

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  1. 0rion79

    0rion79 Established Member

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    Hi, there is a small trouble with masterwork bucklers when using weapon finesse.
    W.F. descriptions says that, if the PC holds a shiled, he will get shield penality to his attack bonus.
    With normal bucklers it is fine since they have a -1 penality, but not with masterwork versions that should have 0: the AI does not includes the +1 comming from the masterwork attribute in the attack roll total. Emulating the masterwork attribute, making a buckler with shield penality = 0, is useless because, if the shield is still a masterwork, it grants a +1 to skills while, if the buckler is not a masterwork but works as it would, with no penality, it can't be enchanted.
    Any idea about how to fix it?
     
  2. Kalshane

    Kalshane Local Rules Geek

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    No idea how to fix this, but I've been griping about it everytime the subject has come up for the last few months.
     
  3. 0rion79

    0rion79 Established Member

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    What do you thinking about placing its standard penality to 0, assigning him the masterwork attribute and adding manually -1 penalities to the proper abilities, like if it was a cursed item, to compensate the masterwork attribute? Then it should be fine....
     
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