At one point I recall there being a thread on this board regarding the maximum effective level for various classes. For example there were supposedly problems with high level monks and barbarians class abilities. I could not find this thread in an extensive search and so am I correct in assuming these issues were fixxed? Please let me know as I must have missed this announcement if it was made. Cheers, Feyd Rautha
I could be misrecalling, but I think that this is no longer an issue in the sense that it used to be--by which I mean that, if I do recall correctly, Spellslinger (& I think Hazelnut, for the monk issues) fixed some of the issues which prevented leveling up in these classes, and where a complete fix wasn't possible, put in 'placeholder' feats, which do nothing (at least until some futre .dll-hacking modder goes to town on it) but allow level advancement. Where that thread is? I dunno, I guess search through the Spellslinger's '.dll fix' threads in GM. That's where your answer should be--that is, if I'm remembering accurately.
I had tried searching under multiple approaches, but never received either of these. I did, however, not remember but the most basic info and I can see now why none of my searches turned up these posts...