Right now, the fight is pretty easy if you cast obscuring mist. That pretty much blocks off the ranged attacks (100% miss chance). Polearms too. Top it off with a bunch of sleep scrolls, and it's just a matter of time till they're all ready to be Coup de Graced. (here's a thought: what if Lareth's guys could wake each other up? hmmm...) Web & Entangle may be of some help, but before killing Lareth you don't have a Ring of Freedom of Movement yet, so you can't really melee. I suppose you could use ranged attacks (+Obscuring Mist so it's one sided) - that would indeed make the fight quite easy. Unless, of course, a certain Priest also cast Obscuring Mist... heh. Re. XP; I think the point he was making was that if all the creatures are put together in one place, then at the end of the fight you would run into the XP roundoff issue (e.g. you'd be level 2, on the verge of 3, and then you'd gain enough XP to go on to level 4, but it'd be capped off instead). It's not an issue right now, because I've only transferred the corridor guardsmen to the barracks. The bugbears, Lubash, gnolls etc. remain in their place. Re. Difficulty, I don't think the difficulty would become overbearing. You do have to come prepared, though. Unprepared novices would probably get slaughtered. Their problem There are enough spells at those levels to handle that encounter, and if you're still having trouble, there are many NPCs in Hommlet that can help you. And you can always retreat from the ambush back into the Moathouse.