Greetings! As the title says, I want to change a character's voice set mid-game without remaking the character. How to do this? (I assume the console is involved.) Thankee!
If only we could mute Endarire so easily... game.party[x].obj_set_int( obj_f_pc_voice_idx, y) where y is the requisite number from data/rules/pcvoice.mes. The other sound files available can be heard in data\sound\speech\pcvoice. You may have to redo this every session, no idea if it survives a save or not.
@Shiningted Thankee! After testing, I confirmed that changing a voice set this way stays through saving as well as reopening the program.