Help this troglodyte change his cleric's deity/domain

Discussion in 'General Modification' started by Mathilda's Sugar Baby, Dec 30, 2025.

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  1. Mathilda's Sugar Baby

    Mathilda's Sugar Baby Member

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    Hello everybody! I was looking to change one of my characters deity and (consequently) domain. game.party[X].stat_base_set(stat_deity,Y) doesn't seem to do the job fully, and I also tried messing around in the DM mode tabs with no success. I found this prior post, but there seem to be some complications and there was no mention of using Temple+ so I thought I might've missed something.

    Of course I could just take the character out the back of the barn and make a new one but I thought I would at least ask and maybe try to learn something, instead of tearing everything down and starting from scratch at the smallest hurdle for once.
     
  2. Basil the Timid

    Basil the Timid Dont Mention the War

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    I have learned the hard way that trying to change the domains and domain powers after generation is not possible. You can, however, change the spells (found in rules/spells) included in the domains Put any modifications into a similar folder tree structure in your override folder (which must be in the root directory). If you are not using Temple+, I have learned the hard way that modified spells must go in the data folder (that is, if they came out of TOEE4).

    As a "modding 5 year old", please pardon me if I explained too much or too little or misleading
     
  3. Pygmy

    Pygmy Established Member Supporter

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  4. Mathilda's Sugar Baby

    Mathilda's Sugar Baby Member

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    I tried this but it seems to do the same as the commands in the other thread: it only applies on level up and you still keep the spells from the previous domains, which shouldn't be an issue, as I can just not prepare them.

    In any case, thank you both for the help :)
     
  5. Basil the Timid

    Basil the Timid Dont Mention the War

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    Thanks, Pygmy, for the correction. I followed the link and my head exploded
     
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