Halfling sling

Discussion in 'The Temple of Elemental Evil' started by Heavydan85, Jul 17, 2006.

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  1. Heavydan85

    Heavydan85 Drinking Champion

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    i just noticed that my halfling doesn't get a +1 to attack with his sling. does anone know of a way to fix this without a .dll hack?
     
  2. Heavydan85

    Heavydan85 Drinking Champion

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    i'm guessing that means no. dang it.
     
  3. Zebedee

    Zebedee Veteran Member Veteran

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    AFAIK things like that need a hack. I guess you could try to create a +1 sling or something to console in, but no idea whether that's a good solution for you or not.
     
  4. Sokaijin

    Sokaijin Established Member

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    I haven't payed attention to this myself, as I rarely use halflings. I am curious if the +1 is also absent from throwing attacks? I don't normally cheat, but will gladly console in some +1 throwing knives/darts to compensate this deficiency
     
  5. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    You'd have to make magical versions in the protos.tab/description.mes first dude.
     
  6. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    If they should get +1 ("even birds would fly away if they saw him stoop" or something), I would have no problem with halflings starting with a masterwork sling, a la Dwarves getting an axe (if they take specialisation in it). Not the best workaround and obviously open to abuse, but for someone wanting their instant +1 sling bonus, an easy way to do it.
     
  7. Noran the Axe

    Noran the Axe Member

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    I could have sworn that the bonus was added in at the time of the attack. Try opening the "rolls" window and clicking on the attack roll results when the Halfling attacks with the sling (click the Hits or Misses highlighted words). Doing so breaks down the attack roll for you and I could have sworn that one of those rolls was a +1 for Racial bonuses. But it's been about 4 months since I have played a Halfling so I'm no longer positive.
     
  8. Sokaijin

    Sokaijin Established Member

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    An even better idea, I like it, if it's needed that is. As I said, I don't like to cheat unless cheated. If I was going to that I'd just create a super-party from the start and kill the game in no time (read: no fun) flat. Guess I'll have to look into the neccessity of it.
     
  9. Noran the Axe

    Noran the Axe Member

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    Hmmm.... while it would be a good start, it would still mean the halfling loses the bonus. In the case of a halfling with a masterwork sling, he/she should get a +2 (+1 from race and +1 from the sling). Thus, with the best slings in the game (+3 magic), the Halfling should have +4 to hit.
     
  10. Sokaijin

    Sokaijin Established Member

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    But it is a good work-around if the game is robbing halflings of their racial bonus. It's a mwk sling instead of a +1 sling as the bonus is only to the attack roll and not to damage.
     
  11. Heavydan85

    Heavydan85 Drinking Champion

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    i could make special weapons designed for the halfling to be consoled in (there will be cheaters, but it would work for me) consol a masterwork when i get a regular, make one with +1 enchantment and +1 to hit bonus (these do stack i believe) and so on. It would only take me a few minutes if others want it.

    I am going to do one more real quick check and maybe grab some darts and other assorted thrown objects and see if i might as well make them while i am at it.
     
  12. Noran the Axe

    Noran the Axe Member

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    IIRC, magic +1 overrides the +1 attack bonus (as it should). I'll try and test this tonight and see what I get.
     
  13. Noran the Axe

    Noran the Axe Member

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    I just tested this. The Halfling does get a +1 size adjustment AND a +1 racial adjustment for thrown items (like daggers). However, a Halfling only gets the +1 size adjustment for slings.

    (edit to add snapshots)

    As you can see, the Halfling is supposed to get the bonus to the sling attack as well, but clearly does not.

    The posted images are for the Thrown Dagger and Sling attacks. However, I also tested this with throwing a club, javelin, dart, and short spear. ALL of the thrown weapon attacks incorporate the +1 racial bonus properly. However, the sling does not. After checking with the WotC web site and finding that the racial bonus for slings is supposed to apply, my guess is that Troika messed it up - possibly in the temple.dll file. I'm scanning that now to see if I can find anything, but that may take a while.
     

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    Last edited: Jul 20, 2006
  14. Heavydan85

    Heavydan85 Drinking Champion

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    oh yeah i forgot. +2 to hit bonus and +1 enchantement would work for a +1 sling. i can make those, but they'd have to be consoled.

    i could make a:
    Halfling Sling=+1 to hit bonus
    +1 Halfling Sling=+2 to hit and +1enchantment
    +2 Halfling Sling=+3 to hit and +2enchantment
    +3 Halfling Sling=+4 to hit and +3enchantment

    they would as of now have to be consoled in after crafting the equivelant, but that's all i got for now.
     
  15. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Thats what the man said! But nice testing. :)

    Dan, just make a halfling sling (to get at startup) and masterwork halfling sling (to buy) and people can craft the rest if they want.
     
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