fragarach causing infinite loop

Discussion in 'The Temple of Elemental Evil' started by grzgrzlb, Jul 19, 2006.

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  1. grzgrzlb

    grzgrzlb Member

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    howdy! i have a noob question here that i cannot seem to find an answer for. fragarach seems to cause an infinite loop when my fighter gets a really good round of swipes in on an opponent. the green, yellow, an red bar at the upper left of the screen will empty (as if my players turn is up), but then it will remain his turn infinitely. i have ied most of the patches, but i can find one that adresses this. an help?
     
  2. Zebedee

    Zebedee Veteran Member Veteran

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    No fix sadly as this is a very well known issue which requires a big hack of a fix.

    One definite way to avoid the problem is to not use frag and scather on any enemy who has some kind of damage shield. That's what causes the infinite loop (edit: although this kind of thing can happen at other times too...)

    As you don't say which enemy you're fighting to get the problem, I'm going to guess you might be somewhere in the nodes. Until you discover when and where you can get away with using the swords, I'd avoid using them in the nodes completely with a chaotic good character.

    edit: a couple of things to try when the game hangs like that before switching it off:

    press the space bar
    press the enter key
    try getting into the character's inventory and using a potion.
     
    Last edited: Jul 19, 2006
  3. grzgrzlb

    grzgrzlb Member

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    yup, im fighting the balor when this happens, although it happened when fighting salamanders as well. thanks for the info. wow, this game is certainly full o' bugs. seems like the game ran better for me before i ever downloaded any patches. for instance, one patch (3 i think) claims to fix a inability to loot issue, though i had no problem looting until installed this patch. i just downloaded all the patches to be on the safe side. lesson learned tho, i uninstalled/reinstalled and wont be instaling any more patches from now on.
    thanks again for the advice!
     
  4. Zebedee

    Zebedee Veteran Member Veteran

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    There's a stickied thread here which gives details on how to install the game and which patches to use. Installing every patch you can lay your hands on without knowing what they change is a good recipe for an even buggier game ;)

    The frag and scather problem seems to really come to light in fights with fire-based monsters eg fire node and fire temple. But I'm always wary as I can never remember whether I had problems elsewhere in the nodes too.
     
  5. Lord_Spike

    Lord_Spike Senior Member Veteran

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    You can't use either Fragarach or Scather in this fight. The Balor does fire damage to opponents hitting him, and the swords hit back at creatures that attack the wielder...causing the infinite loop. When this happens, you just stand around looking rather lost, so it is sort of a misnomer (you are not attacking infinitely - merely stuck in the loop); but you get the idea. Try protecting yourself from fire first & see what gives, or using the Frostbrand instead.
     
  6. Sokaijin

    Sokaijin Established Member

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    It's supposed to strike back at foes who 'attack' and cause damage. The Balor's 'FIRE-SHIELD' effect is defensive. I realie this doesn't translate well into the game engine, maybe get the game to recognise it as friendly fire. no, it would prob'ly cause the PC to attack him/herself. Oh well, do what Spike said, I guess.
     
  7. Ugignadl

    Ugignadl Established Member

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    Bah, Frag and Scather are way game breakingly overpowered anyway. Don't use them.
     
  8. grzgrzlb

    grzgrzlb Member

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    heh, well im not sure i can resist using frag, once you find out how devastating it is, its hard to deny the urge to use it. admitedly, it is almost too bad to be in the game, but i just love hacking down multiple foes when they surround my fighter. great cleave + fragarach = a gory mess.
     
  9. Sokaijin

    Sokaijin Established Member

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    First one ring to rule them all, now one sword to slay them all. Yesss, yesss preciousss.
     
  10. erkper

    erkper Bugbear Monk Supporter

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    I dunno - I would bet my pally-ftr using his +3 Holy, Lawful, IcyBurst, Frost, ShockingBurst dual great cleavers causes just as much damage when he hits as my CG ftr using Scather. Of course, the pally does miss once in a while...

    I guess my point is, overpowered weapons can easily be made in this game now that there is more than enough experience available to craft them. Which is not neccesarily a bad thing - bring on the overpowered bad guys to slay!
     
  11. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    IMHO I think giving Fragarach and/or Scather to a fighter is silly, as it never misses in the hands of a good aligned character, give it to the one with the worst BAB - the Wizard/Sorcerer, have them learn Fire Shield and Protection from Energy at the first available oppertunity, cast the chill version of Fire Shield and Protection form Energy (Fire) whenever you get anywhere near any Salamanders or Balor's and whack the firey monsters with spells at point blank range (the resulting AoO from the monster causes damage to them from the Fire Shield, and the physical damage causes Fragarach/Scather to give you an AoO on them, and the fire damage your AoO causes should be soaked up by Protection from Energy (Fire) and you might even be able to cast the spell without loosing your concentration too :) - well that's a theory that may work, and if it doesn't it should still be fun wo watch).
     
  12. Kalshane

    Kalshane Local Rules Geek

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    Not really. Leave your off-hand empty so your fighter two-hands it, then drop your entire BAB into Power Attack. That's +20 to damage for two attacks a round.
     
  13. lord_graywolfe

    lord_graywolfe Wolfman

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    well if they are to powerful we could always tone them down. they are in the game as they are in the module anyway. i changed them both once before and added all the other swords of answering but they didnt make the final cut into Livs last mod ;)
     
  14. Sokaijin

    Sokaijin Established Member

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    Someone on another forum soloed with a fighter (no mc'ing) equipped with what he refferred to as 'mega-sword' ( I'm assuming either Frag or Scather) at lvl. 20. Sinking entire BAB into power attack over 4 attacks giving 180 damage/rnd. before crits. OMG
     
  15. Ugignadl

    Ugignadl Established Member

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    That's what I mean.

    I do not want to remove Frag or Scather. But whenever I encountered them ingame, Thrommel would be a little less eager to give them up. He was also harder to assassinate. In fact, it was very hard to steal the sword. Creating a party geared towards using the damn things was hard as well. Not to mention the fact that the swords are incorrectly implemented, as the alignments are wrong. (Other stuff as well IIRC.)

    You think the revenge from Rannos and Gremag was bad? I wish there was an uber revenge super death result for being a cheesemonster.

    Crafting items like the dual great cleavers mentioned is nowhere near as bad. That takes time, effort, experience....not just being a tool and doing something completely out of character. The result is also not as powerful IMO, due to the ...opportunity to use power attack as Kalshane mentioned.

    The reaction of Thrommel and the rest of the world to your actions is also stupid. Whereas crafting a superaxe or whatever is not the same, not remotely.

    Bah. I get hung up on people cheesing games to death by making them easy. I also finished TOEE with a single (human) fighter PC, but that was to prove that Frag was overpowered... it is SO MUCH MORE FUN to _role_play a challenge party...which is actually challenging....bah.

    Rant off :( :( :(.
     
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