Fixing resting and map event scripts?

Discussion in 'General Modification' started by maggit, Feb 20, 2007.

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  1. maggit

    maggit Zombie RipTorn Wonka

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    I just wanted to ask if it will ever be possible
    to fix the problem with passing time while resting,
    something like a script that would reload the whole
    map to initiate night-event related scripts, so that
    players don't have to go into a building and come
    back to see what changed during the day... We
    could also use something like BG had, i.e. when
    night started the game initiated an animation (sundown)
    and the map was reloaded along with the scripts...
    ===============================
    To moderators: the topic should be renamed "time flow, waiting
    and map event scripts?". I think it fits more to the general
    idea. :p Wish I had thought of that earlier.
     
    Last edited: Feb 21, 2007
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