Definition of Story States?

Discussion in 'General Modification' started by Groo the Ambler, Mar 28, 2016.

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  1. Groo the Ambler

    Groo the Ambler Loot the Rot Grubs

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    I've been searching these forums for a definition of the 6 story states and their triggers. Here's what I know:

    0 - Welcome to Hommlet.
    1 - Moathouse located.
    2 - Moathouse cleared.
    3 - Nulb located.
    4 - Temple located.
    5 - ?
    6 - ?

    Can someone fill in the blanks? Thank you.
     
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Game.story_state == 5 is set when you speak to one of the temple elemental faction clerics.
    Game.story_state == 6 IIRC is set when you are told by Hedrack or Whitman about Zugtmoy still being alive albeit trapped.
     
    Last edited: Mar 29, 2016
  3. Groo the Ambler

    Groo the Ambler Loot the Rot Grubs

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    Thanks, that's what I needed to know.
     
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