Cujo's Mod

Discussion in 'General Modification' started by Shiningted, Jul 11, 2005.

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  1. Shiningted

    Shiningted I want my goat back Administrator

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    Here in all its glory is Cujo's mod! New robes! New hats! New armour! New other stuff! Some funky secret weapons! New graphix! A new giant's head that looks like a giant's head! A new GIANT PC! And all built on Allyx's HD protos, which you should all be using anyway!

    Point this at Program Files/Temple of Elemental Evil and unzip. I tried it on mine, and it worked fine.

    Seems to be fully compatable with Allyx's stuff and Darmagon's new spells (it uses new 'spells' too but different ones), as well as earlier stuff like Liv's 1.5.

    Download here:
    http://files.co8.org/mods/Cujos_mod.zip

    I'll leave it to the dawg himself what he wants to reveal, I hope to create some quests so u can 'earn' the secret weapons at the appropriate times in fun ways.
     
  2. Old Book

    Old Book Established Member

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    Giant PC

    Many thanks Cujo and Ted.

    Giant PC observations and question:
    1) He has the correct reach for a giant, which rocks. :)

    2) When using a battleaxe one-handed with nothing in his free hand, he is only receiving his base STR bonus to damage, instead of the 1.5 times STR bonus he should receive. On the other hand, I've noticed this bug crop up before with characters under Enlarge Person, so I dunno.

    3) Will NPCs level as PCs interfere with his development, or is his only bonus the reach?
     
  3. Cujo

    Cujo Mad Hatter Veteran

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    feel free to change stuff on my items, I just made them but I don't know the D&D rules of what they should be.

    New Weapons;
    {4400}{Symth & Westrealm .50} //artifact from another world
    {4401}{Double GreatAxe} //greataxe
    {4402}{Large Axe} //greataxe
    {4403}{Great Mace} //morningstar
    {4404}{No Dachi} //bastardsword but large so always twohanded
    {4405}{Single GreatAxe} //greataxe
    {4406}{Sword of Cahoem} //magic sword, go on do try it
    {4407}{Tetsubo} //greatclub
    {4408}{Fail} //one handed version of heavyfail
    {4409}{Darkblade}
    {4410}{Hatori Hanzo Steel}

    New Armour;
    {6318}{Gladiator Armour}
    {6319}{Black Dress}
    {6320}{Corset}
    {6321}{Maurader Armour}
    {6322}{White Robe}
    {6323}{Boots of teleportation}
    {6324}{Cloak of invisibility}
    {6325}{Celtic}
    {6326}{Royal armour}
    {6327}{Masterwork Gladiator Armour}
    {6328}{Masterwork Maurader Armour}

    Changed;
    {6038}{Wizard hat}
    {6149}{Ochre villager garb}
    female long hair (all colours, all races) doesn't have that stupid bump at the back.


    and as old book just reminded me, I need to make Giant weapons eg cleaver, I made him in the first place to help make the Tetsubo but if you want to use the giants clubs in the mean time type give ####
    {4099}{Hill giant club}
    {4100}{Hill giant club}
    {4101}{Hill giant spiked club}
    {4102}{Hill giant rock}
    {4103}{Hill giant tetsubo}
    {4104}{Hill giant maul}


    RE:giant, he is a size large halforc so that may account of the less damage thing (large person=tiny weapon) and he is a PC 100% and will level like one (should've made him a barbarian then Kent might call him a giant)

    THIS MOD IS IN CO8 4, THIS MOD IS OUT OF DATE
    the info above is still right tho.
     
    Last edited: Nov 21, 2005
  4. Old Book

    Old Book Established Member

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    Nah, fighters are cooler. Besides, we can always Multiclass him. ;)
     
  5. Old Book

    Old Book Established Member

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    May I add your new items to the ToEE Items List?
     
  6. Cujo

    Cujo Mad Hatter Veteran

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    weapons - if you want but leave the Smyth & Westrealm .50 and the Sword of Cahoem off it, they're fun but to powerful to get by cheating really. Wait till ted does some quests so you get them that way.

    the thing about the giant is that when I started a new game CN, with a 1/2orc Barbarian as the party leader, when I got to hommlet Kent says something about him bing a giant, I just thourght it'd be cute to get the same thing with a real giant.

    btw all my new weapons not already mentioned in this post are 2handed (not sure if ted fixed the darkblabe) except for the fail which is one handed (and possibly way to powerful)
     
  7. Old Book

    Old Book Established Member

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    Thanks, adding them now. :)
     
  8. Cujo

    Cujo Mad Hatter Veteran

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    some fixed files for my mod, inventory.mes goes data/art/interface/inventory
    protos goes data/rules

    and can some please check if the celtic give bonus to intimidate and tumble and takes away from diplomacy or if its broken it gives intimidate, use magic device and takes away from apraise or maybe even something else.
     
  9. Old Book

    Old Book Established Member

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    On my instal with your fix, it boosts Intimidate and Use Magic device by 5 and reduces Appraise.

    Sexy look, though.
     
  10. Cujo

    Cujo Mad Hatter Veteran

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    Damn.

    but thats ok cos it can be fixed, and it's not my falt my codes right it think the patches break it somewhere check you socerers helm its probably broken as well. there are a few skill bonuses that items have that seem to give their bonus to a different skill than the one there suposed to.
     
  11. Shiningted

    Shiningted I want my goat back Administrator

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    Didn't fiddle with the Darkblade, sorry...

    Damn I am stupid, I shoulda put the 'something about mary' changes in the protos... damn damn damn. Its a pain having to type them in... o well, next time.
     
  12. Cujo

    Cujo Mad Hatter Veteran

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    Fixed celtic, will post the new protos later. time for food
    All times are GMT +12. The time now is 06:09 PM.
     
  13. Cujo

    Cujo Mad Hatter Veteran

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    ok here is the fixed one version 2 same old story as before, you lot that've already downloaded will need the new protos.
     
    Last edited: Jul 12, 2005
  14. Old Book

    Old Book Established Member

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    Thanks, downloading.

    Are the items already placed in the game-world, or is that still waiting until the quests are ready?
     
  15. Old Book

    Old Book Established Member

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    Well, I consoled in all of the clothing and armors to try them out.

    They look fantastic. :notworthy

    Gladiator Armor - I think the Dex Max is too high (makes it potentially the best armor in the game), but it makes my female fighter-barbarian look likes something out of Boris Valejo. A Dex max of 6 or so might be better.

    Celtic - Working now, and my female druid also looks sexy as hell. I have no idea how the party manages to concentrate on adventuring.

    Corset - Nice, and a good choice for an arcane magic character that might get into HtH combat, or just needs to carry a bit more without getting encumbered.

    Black Dress - Not as cool looking as the corset, but still good.

    So, way cool job on all of this. :)
     
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