Has anyone seen a file that would give us a listing of what all of the possible constant values may be in each area (i.e. for armor types in the protos.tab file - ARMOR_TYPE_HEAVY, ARMOR_TYPE_MEDIUM, etc.) as well as something that would give us a map of what the game.global_vars[x] that are referenced through the python files all point to. With some of the other game properties it's pretty easy to see that they map a .mes file (game.quests[x] maps to gamequestlog.mes) but so far I have not found anything that lists out what each of the global vars holds.
I have not seen anyting either, I've been looking every where, I'm affraid they may be hardcoded. Though I could be wrong.
Yeah, I think it's likely that stuff like armor types, weapon damage types, etc. would be hard coded as there's about 0% chance of them needing additions or modifications to later on.
I think you should read Eventscripts.doc it;s located in the zip here. http://www.troikagames.com/downloads/editdocs.zip granted it's a help file on Arcanum, but it might help.
have you taken a look at MultiPlayer.mes? last line of the file is.. "{3003}{A newer version of Arcanum is available (and may be required for internet play), do you wish to upgrade?}" Made me laugh when I saw this...just how much is unchanged
Thanks, thats useful info. though I already found four files in ToEE\semes\ globalvars.mes globalflags.mes pcvars.mes pcflags.mes According to the Docs those should be populated but they are empty here. I think that info is now hardcoded.
Yeah... those Edit Docs showed me how to make quests heh. I _really_ need the flags and variables, though... and functions. Wonder if we can bribe someone at Troika.