BUG: Beating up Tolub with Ready vs Approach doesn't trigger dialogue I tried searching info on this but couldn't find any, so apologies if it's already been posted elsewhere. Last night I had my waif girly Elf Fighter use some fancy footwork to punch the crap out of big bad pirate Tolub. The problem is that every time she struck the knockout blow the game would lock up and I would have to kill the process. In the end I slaughtered everyone in the bar instead, with no lock-ups. I never had this issue prior to Liv 1.5, though I won't automatically assume that it's related. Has anybody else experienced this?
Out of interest, what do you mean by fancy footwork? Does the game still do this is you go straight toe-to-toe?
Because Tolub gets two attacks per round, I had my girl constantly move away from him and then Ready Vs Approach. That way she still gets her single attack and since Tolub has to move to reach her he only gets a single attack as well. I'm not 100% certain about what happens if I don't beat him from a Ready Vs Approach strike. I'll give it a go if I still have that save game.
i beat him up with a monk, he yelled cheater, then he and his pirates proceeded to kill everybody in the bar. i could'nt fight back because my party was not in combat mode. the only pictures at the top of the screen were of the pirates. p.s. this was pre-liv's mod.
Pre-Liv, I buffed a character with many spells (yes, i WAS a cheater!) and then whaled the tar out of him. He just took it on the chin. I love the way when it came time to kill Skoll (or whatever his name is) the pirates said, "I'll sit this one out" and only his goon fought... now THATS respect! 8^)
Ok, there's definitely a bug here. Tonight I tried the same fight again and beat Tolub using Ready Vs Approach. This time the game didn't lock up, but Tolub collapsed unconscious instead of triggering his dialogue. I suspect the game can't handle having Tolub defeated in the middle of his turn rather than at the end of a PCs turn. I was even able to loot Tolub's unconscious body, taking his money, his ring of protection and stripping off his armour. I then went off and sold his stuff, returning after resting to find him again. The game didn't recognise that I had already beat him, so I was able to once again initiate the fight (this time against a near naked Tolub, wearing only his underwear and his pirate hat - pretty funny really, and no doubt quite embarrassing for a pirate leader!). This time I was careful to finish him off through a normal round procedure rather than using Ready Vs Approach, and the game proceded normally with Tolub's dialogue triggering and now me being recognised as having beaten him. I don't know where else this bug might exist (ie. Ready Vs Approach not triggering dialogue that a normal hit might). Potentially anywhere where there is an enemy who has dialogue trigger after taking enough damage. Lareth for example. But it's not common to use Ready Vs Approach against these enemies and the dialogue might still trigger normally on the next round since Lareth isn't actually unconscious like Tolub is.
I've noticed Tolub will call cheater if the PC fighting him is wearing any sort of stat-enhancing items. Unequip them before fighting him.
"This belt with pictures of giants on it? Its the WBF TITLE belt son, if u really knew how to box it'd be on you... And the gauntlets with little ogre faces are just my boxing gloves, I don't go in for these bare-knuckle shenanigans..."
I have to say, this is quite the innovative tactic. I tried it last night and kicked Tolub's ass. He seemed very frustrated, getting only one swing and chasing me around. And I used the method whereby you return to a normal slugfest at the end, after he can't possibly catch up, to put him down. No bugs as long as he goes out on your action. Good thinking, Steyr. Uh, you didn't interrupt him with Bertram, did you?
This has got to be... ...a new low for you, Gaear. I can see why you got to be a "3" over on those old boards, while I am still at*ahem* ..."0". Actually, for all the muck I was raking up (...only on occasion, mind you...) I should have been something more like a "9". 8-D
after i knocked him out, i passed time for him to come conscious again, and then talked to him to initiate dialogue... I THINK (but dont really remember). He yelled cheater pre liv mod. He did not yell cheater when I kicked his ass with a monk which I THINK was wearing a belt of str +6, but no other stuff.
To the best of my recollection, you were normally responsible for making socially objectionable comments such as these, in addition to promoting negative agendas against socio-cultural groups of every race, creed, and color. I typically handled the finite matters of carrying out savage attacks on wholesome yet unsuspecting individuals who didn't fit into our master plan, with the intent of driving them from the boards. So I admit I'm a bit out of form here. (How the hell did I get that 3 anyway, using sneak attacks and such? You got by completely unscathed despite storming the fortress with an army!) (Note to anybody still reading other than Spike: this is all just a joke!) p/s - Hey Spike, remember a fellow named Marek from way back in the beginning? Ah, the olden days . . .
I often wonder... ...about many of the old ones. Some may be lurking still, or gone on to greater things. I'm surprised about how a few never seem to have made the cross over...at least as far as we can tell. I'll never leave without at least saying 'buh-bye if it's in my power to do so. Marek was okay...he just thought I was a homophobe. Now those other 2 guys...whew! I can't even remember how that 3 of yours came about.