Hi. In all those days I did many tests with the protos.tab because I wished to better understand how it works. I discovered that those programmers were so dull that they placed into the protos almost every number that they found in the monster handbook, that are already total. But still the game re-calculates the bonuses comming from ability scores like STR, DEX and co. Everything may be fixed, except the column containging the HP total. Is there anybody that has the motivation, time and skills to check why, altering CON value (except than with scores 10 and 11) or the contenents of the Hit Points column, monsters HP total is always greater of what it should be. I miss even the basis for such an exploration in the dll file, so if anybody will fix this trouble, I think that many nice things may be done for a better game rebalancement.