Another observation

Discussion in 'The Temple of Elemental Evil' started by Trel Blackstone, Apr 25, 2005.

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  1. Trel Blackstone

    Trel Blackstone Member

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    I am starting to think that the reason so many people are having problems with feats and the game being to easy. Might be the fact that they are using the console to give there characters higher than normal stats. Meaning, they give there fighters ST:18 CN:18 DX:18 and I think you can see where I am going with this. Now I could be wrong, but there sure are a lot of posts about how to use the console and Orion79 having a 20th level thief/paladin. It don't matter to me how you play the game, but some of these problems sound like they are made by the person who operates there keyboard at there computer. Just an observation from reading the latest posts.
     
  2. 0rion79

    0rion79 Established Member

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    I just use the console to test some situations and the items that I'm learning to make, I think that very few here use the console to cheat. And anyway, if somebody think that cheating is funny, let them do. After all, it is still a game :)
     
  3. Livonya

    Livonya Established Member

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    When I play I ONLY use Point Buy. Anything else just makes the game too damn easy.

    Point Buy is the way to go. You have to make sacrifices to have an exceptional score in an ability.

    My favorite is my Half-Orc druid that has a 6 charisma and a 6 intelligence.

    Or my halfling rogue that has 8 strength.

    - Livonya
     
  4. 0rion79

    0rion79 Established Member

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    Your choice. Instead I like to follow stereotypes or to try everytime some new combination of classes according to Role playing. You'll never see a lawful good elf sorcerer/paladin among my ranks :) More, I like the specialization team, where every member is proficient in his main role, but have weaknesses in other fields and the others must cover them, this regardless of the scores.
    I think that having all 18s is in some cases a loss of time. Even if every attribute brings benefits, some are mainly useless for some classes except constitution. See Strenght for a wizard, except for carrying more items, or Charisma for any warrior, except for intimidate skills. As well, it is difficult to completely take advantage of high wisdom, dexterity or intelligence bonuses for other classes, but anyway, tastes are tastes, so if somebody enjoys to have a power game party, let's do it! If somebody else loves to play out of stereotipes like our beloved Liv, let's do it :) I think that it is a pity that ToEE doesn't support multiplayer game, because looking at the variety of this game, it would be great to play all together in the same game, using PCs reflecting our personal tastes and choices.
     
  5. Trel Blackstone

    Trel Blackstone Member

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    I did not mean to insinuate that they were cheating. I was just wondering for purposes of finding out if this is why it seemed to easy for some players. It also seems linked to some of the problems people have been having.

    I usually roll for my characters and I will reroll if I didn't get at least one roll of 16 or higher. I know that some people may frown upon this, but I like some of the outcomes that I get. I need to try the point system some time and see what I get.

    I have used the console before, when I was bored and wanted to see what I could do to a lone character. I made a monk with all of his stats at 200, which the game will let you do. The down side is when you level up you have problems with to many points for your skills and the game won't continue on until you have used them all. What I did was lower his scores then leveled him up. I then set all of his scores back to 200 and when you go through the game nothing will attack you, not even in a wondering incounter. It was comical the first two times then very boring. I did find out the skills problem and the feats problem doing that. I only use the console now when I feel that a DM should step in and do something and I will help out or take something away that I feel my party should or shouldn't have had happen, but that is rarely the case.

    All in all just have fun.
     
  6. wizgeorge

    wizgeorge Prophet of Wizardy

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    I rolled 204 times before I got the scores I wanted for my cleric. She turned out to be a wonder woman. Had I know about the console "cheats" I could have saved some time. I don't like to accept scores of less than 13 and a prime ability has to be 17-18. Don't accept a subpar character. Just keep on rolling them bones.
     
  7. lord_graywolfe

    lord_graywolfe Wolfman

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    what i do is a little different. ill roll untill i get some decent stats and then i do point trades to get some higher, course some get lower. my half orc always ends up iwth the lowest possible charisma but its not hard to do when your creating your character.
     
  8. Zebedee

    Zebedee Veteran Member Veteran

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    My testing group has decent stats but max 5 rolls (old house rules for my PnP group but we used Rollmaster as our ruleset). Five rolls should give you at least one 18 score for your casters and spokesperson.

    Normally I play Ironman. Don't see the point of a group made up of superheroes to be honest.
     
  9. Lord Plothos

    Lord Plothos Established Member

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    Just as a point of order, the way people get high stats (I thought) was through the quirk in the character generation process that lets you get all 18's, if you want it. I often use this method, not to get all 18's but to get precisely the stats I feel like playing with. Then again, I don't really mind much if the game's easy. I enjoy it. I find lowering stats makes the game the same experience, plus a bunch more stress. That's just me, though. My main point is that the console is irrelevant to the stats question, IMO. Nit pick. Pure nit pick, on my part.
     
  10. Trel Blackstone

    Trel Blackstone Member

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    Lord Plothos how does that quirk work. I have never been able to get it to do that. Not that I want to use it to cheat, but I do want to use it to experiment with.
     
  11. wizgeorge

    wizgeorge Prophet of Wizardy

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    I always start with a party of 5, a cleric, wizard, and 3 fighters. I roll until I get respectable numbers for the pc in question. I wont accept anything less than 17-18 for a prime ability. If a fighter has a charisma of 8, no big deal. If a wizard has a strength of 9, oh well. The ability scores have a HUGE impact on how successful a pc can be. Average or subpar #'s just doesn't cut it.
     
  12. lord_graywolfe

    lord_graywolfe Wolfman

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    ive used that quirk too for point trades. you do the roll get stats that you ok with then click over to the basic stat generator. you will see all 8s but about an inch off the right of them are the stats you just rolled. you cant see them but if you click over there they will pop up and you can drag them over to replace the 8 then use points here to raise them up to what you want. then drag them back to where they were and click on advanced and your back at the rolling screen with your new stats. also another quirk in is if you double clike the hidden stats they will change to match what ever roll your one, it will do this for one stat, so if your on roll 50 you get a stat of 50. found that out by accident one day.
     
  13. Lord_Spike

    Lord_Spike Senior Member Veteran

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    Thus is the 'perfect' character....

    ...spawned:

    Roll until you get an 18; place it in the first slot. Roll again until another 18 appears, place it in the second slot. Et Cetera, ad nauseum.

    Gives you a Khan-like genetically engineered super PC.

    <barf>
     
  14. lord_graywolfe

    lord_graywolfe Wolfman

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    its even worse than that lord spike. i think that the one quirk if used right would let you start off with stats as high as you wanted. if someone wants a character that powerful to start with thats thier business but i think it would be boring. ill take my unchrismatic barbarian, clumsy fighter and none to bright cleric they make it more fun for me ;)
     
  15. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    I keep rerolling til I get good scores, an 18 in the prerequisite and 10 or better otherwise (usually, hate having negative 'bonuses' for anything!). Never used the dodgy methods though, as you say, it makes the game, well, silly.

    With Int effecting skills and Wis and Ch affecting spells etc, you can have three or four attributes that are essentially, well, essential... you really can't afford a couple 6's and 7's in there.

    Mind you, I take my hat off to people who do otherwise, play as average Joe. I was just thinking about Spugnoir the other day: he has Int 15 (in the module) and I thought, "thats pretty low for a magic-user", but then don't ordinary people dream of being heroes too?
     
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