I'm not sure if there's a way around this: I had my Wizard cast Analyze Dweomer with a full inventory. He dropped the "Spell Object" on the floor of the tavern. Later on, my Rogue picked up the "Spell Object" and now it's permanently in his inventory. I suppose you could make it so that the spell fails unless you have at least one empty slot (not sure if that's possible or not). Anyway, a pretty minor problem. I'm really enjoying the mod! =) -Fred
The following information is from section 6 (Minimizing problems with the game) in the Game Guide & Walkthrough For The Circle of Eight Modpack NC sticky thread: Shiningted's fix for removing permanent "spell objects" from PCs' inventories: Originally posted by Shiningted:
Wow, thanks! I've found the guide really helpful and should have looked there first. Very nice guide by the way =)
That's not true. I immensely respect erkper's knowledge of and dedication to this game and mod and contribution in this forum! :thumbsup: