Analyze Dweomer - minor problem

Discussion in 'The Temple of Elemental Evil' started by FredSRichardson, Apr 12, 2012.

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  1. FredSRichardson

    FredSRichardson Established Member

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    I'm not sure if there's a way around this:

    I had my Wizard cast Analyze Dweomer with a full inventory. He dropped the "Spell Object" on the floor of the tavern. Later on, my Rogue picked up the "Spell Object" and now it's permanently in his inventory.

    I suppose you could make it so that the spell fails unless you have at least one empty slot (not sure if that's possible or not).

    Anyway, a pretty minor problem.

    I'm really enjoying the mod! =)

    -Fred
     
  2. gazra_1971

    gazra_1971 Knights of Legend

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    The following information is from section 6 (Minimizing problems with the game) in the Game Guide & Walkthrough For The Circle of Eight Modpack NC sticky thread:

    Shiningted's fix for removing permanent "spell objects" from PCs' inventories:

    Originally posted by Shiningted:
     
  3. FredSRichardson

    FredSRichardson Established Member

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    Wow, thanks! I've found the guide really helpful and should have looked there first.

    Very nice guide by the way =)
     
  4. gazra_1971

    gazra_1971 Knights of Legend

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    That's not true. I immensely respect erkper's knowledge of and dedication to this game and mod and contribution in this forum! :thumbsup:
     
    Last edited: Apr 13, 2012
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