A strange feature with the Mad Druid

Discussion in 'The Keep on the Borderlands' started by Euangelion, Oct 4, 2009.

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  1. Euangelion

    Euangelion Member

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    So, thanks to the mod in KOTB, detect evil works for paladins. Awesome. But while using it to investigate the Mad Druid, I detect a strange "feature." Is that "feature" supposed to be there? If you don't know what I'm talking about, then I'm guessing it's not supposed to be there, but that still begs the question as to what it is.
     
  2. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Hmmmm... no idea what you are talking about, but looking forward to findig out :) There is certainly one NPC in the game where Detect Evil fails, but he's not the one. And I haven't even made his foil hat yet ;)
     
  3. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Ok, I see what you mean: thats an NPC who is switched 'dont_draw' until needed (you can't turn him off because then you can't find him to turn him on again when the moment comes, if you don't mind me getting technical). So he still shows up in the spells' target list, despite not being drawn on-screen. Interesting effect that :)

    I can fix it, too.
     
  4. Euangelion

    Euangelion Member

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    Thanks! It was certainly strange to see a circle running around the map!
     
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