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Alright, now that I've stuck enough qualifiers in the subject, I've updated temple.zip with a possible "fix" for the DirectX 9.0c looting bug. I...
Okay, I've updated temple.zip again. This should allow bards and sorcerers to use a higher level spell "slot" when spontaneously casting. Ugly...
Okay, I've compiled some notes on the changes I've been trying to do to monks... as such, here's what I have so far: Greater Flurry (as per...
Ack... this was both good and bad. In temple.dll at 0x00181F40, replace this: 8B 44 24 04 B9 89 02 00 00 89 88 D8 00 00 00 89 88 DC 00 00...
Okay, I've written a really basic implementation of Scorching Ray. It works. Kind of. So I'm sticking it on the forum in case anyone's...