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How does the Weapon Ammo Type proto field work? I.E. where do the values it has come from? There are things like arrow, bolt, ball_of_fire,...
For a proto, let's say I want to create multiple san_blah scripts for it. However, I want these separate scripts for the proto for THAT INSTANCE...
How do we add new custom feats to the game through temple+?
This is intended to be a complete beginner's tutorial for understanding and using the particle system in ToEE to modify and create your own new...
How do I go about adding new weapons to ToEE? I need to introduce an entirely new weapon to be defined in the game.
Does anyone have any idea how you would go about contacting someone official about the status of Temple's source code? Would it be possible to...
https://www.wesnoth.org/ It's a turn based strategy game with a fantasy setting. It's also free and open source. I didn't find it until very...
http://steamcommunity.com/workshop/aboutpaidcontent/ This is possibly the most anti consumer idea that I have yet to see besides digital rights...
Wow, this game is without a doubt one of the best CRPG's released within at least the past 5 years. I highly encourage everyone who is a fan of...
When my cleric or druid uses healing spells such as cure light wounds, etc... There are times when the caster has to walk up to the character...
I recently got a GOG.com account, tired of the corporate DRM of steam and realizing there are many older games I never got the chance to play and...
I've thought about multiclassing before, but I've never realized how little of a class is needed to give a character many new abilities and...
After getting a kindle fire for christmas, my past reading hobby has come alive again, now that I have easier and faster access to books. I love...
I've mostly gone with single classes in ToEE for my units, but multiclassing is a huge aspect to me that can create a lot more versatility. A few...
Hello everyone :) Hoping to spark some discussion here with a topic I think is interesting. Fun to say the least. In game, I think outside the box...
I have wanted to try a play through with only one person for my party, to see the differences, and I need some advice. So far I'm almost done...
With the number of throwing weapons in the game, I've imagined that a thrown weapon attacker, one who uses thrown weapons, could be a viable...