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So, while I personally only play the English version of ToEE, I do understand that many people simply aren't comfortable playing an unlocalized...
So, I've been rummaging through the looting UI, and noticed a discrepancy. In the code that choses the icon based on the container's proto, there...
So, I've been silently hacking away at ToEE again for a while, and while rewriting the entire proto parser, I came across a bunch of issues with...
I've spent my time recently trying to figure out why TemplePlus renders the timebar in the utility bar slightly differently from vanilla, even...
Has anyone ever successfully found the original Scurlock TTF File? I am working on a font rendering replacement for TP that will make use of TTF...
So since tio.dll actually contains the original command line tool for creating those .dat files (and unpacking them), I decided to make a minimal...
I've added a few Wiki articles to explain some basic concepts about infrastructure provided by TemplePlus: How to replace functions and write...
I made a utility that makes it possible to create .fnt and .fntart files in the format used by ToEE:...
Heyho there, while digging through the DLL i kinda dug into the map loading again to 1) verify what we may already know and b) associate the...
I've begun building a comprehensive list of object fields based on the temple.dll data structures. Attached is my first list. The field names...
I am sifting through the temple.dll currently used by Co8 and the original temple.dll using a Hex-Editor to compare the differences. My goal is to...
Hello everyone, i am still alive and still working on this project. And I wanted to give you all the opportunity to influence the project's...
Hello everyone, finally you can get a digital-only copy of Temple of Elemental Evil over at gog.com for $5,99! Here it is:...
Hello everyone, after quite a while, here's a new release of the engine recreation project: Download here:...
Hi, as I said in the status upate post, I am currently working on the character creation UI. I tried to stay near the original UI as much as...
Hello, I am currently trying to implement the fog of war, but I really don't grok how the tile-flags work :-/ Here is the current...
Hello everyone, I just wanted to give a small status update regarding the engine's progress. New stuff I've been doing: - Experimenting...
I found this today on the LinkedIn profile of Andrew Meggs, a former Troika developer: "* Consulted on Temple of Elemental Evil. Rewrote the...
Hi, this supersedes the previous release. You can fetch it here: http://www.hartte.de/eviltemple-2010-07-24.rar (9 MB) You have to...
I didn't actually find a complete reference here, so I wrote up one from scratch using what I know and what temple.dll told me ;-) You can...