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Allyx, that's probably good information. GitP still has a large community of 3.5/Pathfinder players. I shouldn't be hard to find there, despite...
Hmmm... I suppose it depends on how you read that last paragraph. To me, it seems Immediate Actions preclude a second Immediate or any Swift...
Wouldn't the Feather Fall count against your NEXT turn's Swift Action?
Cantrips and Orisons are also infinitely castable (which is why they removed Cure Minor Wounds).
My reaction to discovering how games scale difficulty? Set it to the easiest difficulty that doesn't introduce "artificial" scaling. And I...
I seem to recall a time limit being mentioned... or at least, I felt sufficiently motivated to hurry up with it...
Yeah... the fix proposed on the AT&T forums is literally "change the year to 2010... it has the same calendar". :P
I've made it to 2021, but my (admitedly old) cell phone seems to be permanently stuck in 2020. I can't even manually change the year past that!
Um, same as +2 of the various varieties?
Glad to hear you beat it!
The trick I found to the ogre was to sneak in the back way, and shoot him to death from where he couldn't reach me.
In the original game, the gnolls in the Moathouse had damage reduction for some reason. That made that fight VERY hard.
Yikes! Get better indeed!
Spell check chose "access" over "axis"? What the heck did you type??
Is that... a dinosaur wearing a wizard's hat??
I've stuck with six-member parties to enable all the quests, personally. Never had a problem reaching level 20.
That's probably why I never had a problem...
It's been a while since I was in Hickory Branch, but I don't ever recall having that particular problem.
Wand of Sleep, maybe?
That would certainly make that fight harder... just hit the Fire Node in my current play through... harvesting XP ahead of taking on the Type VI...