I've implemented blending between animations to enable smoother transitions between animations. I've made a demo-video (the usual ogre walking around, if you want another example, just ask ;-): http://www.youtube.com/watch?v=IDgTQjG5In8 There are some blending artifacts (the head bob when the turn is complete and the ogre starts walking for example). I don't know if this is just "good enough" or if I should continue to improve the animation quality now... Cu, Storm
Looks good to me. You can always improve animation until the point that it gets over worked. When you put the animation into a context you can see how much it needs to be adjusted and tweaked. Cheers