Once upon a time, back in pre-Patch1-land, my party mysteriously had a little doll appear in inventory that looked like a lemur and would summon one using the radial dial. This worked a lot like the fungus figurine. I believe I picked it up while looting. The period in the game was after the moathouse, perhaps at Emiridy Run. It has never appeared since, and I am not sure where it came from because I didn't notice it for a while. Does anyone else know anything about this? I believe a may have an old savegame of the party that had it.
Hhe... what a coincidence...i've recently found it... It's a Lamia, not a lemur. Since i don't want to spoil the fun, i won't tell where it is (you got it figured more or less ...but you should look carefully in any place, many maps have some "hidden" items scattered in strange places... i've found two spears in the battle of Emridy meadows map...never saw them before...:scratchhe And the "aAAAAHH!" of Ronald when is casted fear on him...chapeau :clap: I'm playing it again fully patched, i can't believe the LOADS of things you've made. Btw, what heppened with the "arena mod"?
its in one of the places you mentioned - well the lamia doll. I never found anything that summoned monkeys
Sorry, I'm getting old(er) and feeble(r)-minded. I blanked on the correct name. I think lemurs aren't monkeys, though. For monkey-summonning, try the Wicked Witch or Mike Meyers for the flying variety. (Please, no comments about using a mirror for the other kind.) Anyway, mucho grats for the info. I thought I was losing my mind. (No wait. That's established.)
My god, like two years playing this game and I never knew about that doll until this thread ... so thanks. Still, I *hate* the fact that the Lamia tries to cast her spells even if under a Silence spell... it's almost no use in the side-entrance of the Tower :sadblinky ---possible spoilers below--- Wait, couldn't that be the two spears that every Skeleton Guard carries in his inventory, near the Rainbow Rock? Or are you talking about some magic spears (which I've never seen there)? As I recall, the only things to pick in that map are near an overgrown man and his little pet that live in the SW portion of the map...
Eh, Fernando! Yes, the doll it's pretty cool, and the Lamia isn't the normal one, but the summoning last just a few rounds... In Emridy meadows i've found just two things: -A rusty dagger, south-west (press tab or you wouldn't see it) -Two spears (common ones, and no, no skeleton carries those) north of the "overgrown man". These two are difficult to find, because the tab key don't display them. I found them by chance, because i had the cursor on the exact point and displayed their name. So nothing special, just trash, the remains of the battle i suppose. :shrug: I wonder if there are more stuff over there.
Wait... you never saw anything near the... tall guy with a gargantuan teddy bear (phew, I guess that was spoiler free )... the rests of what could have been an elf? Some leather boots, maybe a longsword... and... a couple of items that make more than worthy putting the man who lives in the hill to sleep? These are the best things (along with the fungus fingurine) that I can get from visiting these northern parts of the map...
Yes, of course, i meant aside of those things... Spoiler Oh, and in the Ymerdis Run, after the battle with the batracios, if you take the +1 arrows, leave, rest, and enter again, you'll find a new pack of +1 arrows. doesn't work all the time, i've got that 2 of 5 times, more or less. And run around there with tab pressed...
The filthy one? The Summoned Lamia doesn't fight. It just casts spells. They usually don't work against high level baddies. But they are useful against low level stuff like (non-temple) bugbears and animals. I use it occasionally, though not as often as the fungus figurine. Watch out for Lemurs, though.
^ The fungus figurine actually has no drawbacks =P It's just the superstitious Hommlet folks who think so XD Even if you have a paladin use it he/she will not fall.
Both figurines have some drawbacks. They SUMMON things. And like most summoned things, the creatures they bring are kind of random and dumb as dirt: blocking access to the enemy, attacking undesireable targets and running into areas of spell effects. Or better still running away or doing nothing at all. I use them to disrupt the enemy for a couple of turns.
^I don't think that counts as a drawback; I'd call it spell usage limitation. After all most summoned crits are like that (except for Mordekainen's sword I believe)