Help with pine woods (SPOILERS)

Discussion in 'The Keep on the Borderlands' started by Jadefang, Feb 20, 2008.

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  1. Jadefang

    Jadefang Member

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    In the pine woods, I heard the merchant calling out, but had no rope, so I went back to town to restock and then came back.

    When I use a rope though, I really have no idea what's supposed to happen. I know that the rope's doing something because it actually consumes it rather than give a Not Here! message, but I have no idea what it's exactly doing. From some other posts I read, you're supposed to find a hidden cave/pit, but I have no idea where exactly on the map it's located.
     
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Did you try a concentrated search?
     
  3. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Hmmm... rope should NOT do anything on that map: if its consumed its a bug. I'll check it.
     
  4. Zero

    Zero Member

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    been there yesterday and my rope wasn't consumed in the process of climbing down
     
  5. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Did you get the floatline about getting it back? Or any floatlines?
     
  6. Zero

    Zero Member

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    yeah something like "falling damage" :doh: but nothing about retrieving it
     
  7. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Ok, I looked at the script and it seems sound but I can test that easily enough :)
     
  8. Jadefang

    Jadefang Member

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    Concentrated Search is supposed to find it? I tried a lot around the area where I heard him, but didn't find anything (although granted, I did sort of forget where I last exactly saw his dialogue pop up).
     
  9. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    You may have to bring the whole party near. You shouldn't, and I don't know why you would, and i know that contradicts what it says about using the Concentrated Search at the beginning (about all party members searching the area where the initiator is, automatically) but I tested what you described and I didn't get a 'found' result til I brought all the party members over and the highest one was in range. Which sorta makes sense :)

    O and I fixed the 'rope getting consumed' thing in the latest patch.
     
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