Installation help, please

Discussion in 'The Temple of Elemental Evil' started by ernoy, Jan 26, 2007.

Remove all ads!
  1. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    I purchased ToEE in the bargain bin, still new in the box, and have had problems with not being able to launch the program. It installed, but I just got the spinning CD when I try to launch. I downloaded the Atari patches 1 and 2, and downloaded the ToEEFE. I updated to .NET v.2, and the ToEEFE comes up fine, problem arises again when I try to launch the game. Same spinning disk. I downloaded the v.2 no-cd patch and pasted that Toee.exe over the existing one and had no success. (Though I did notice that the patch ToEE.exe is a much, much smaller file than the ToEE.exe I pasted it over). Still wouldn't launch. Anything else I can try? I appreciate the help.:confused:
     
    Last edited: Jan 26, 2007
  2. DaBigDawgND

    DaBigDawgND I am the Grim Reaper

    Joined:
    Aug 24, 2006
    Messages:
    117
    Likes Received:
    0
    What I would do is a complete reinstall. Sounds like your original install may not have installed correctly.
     
  3. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    I'll try reinstalling again. I've done it once, but that was before updating .NET. In the meantime, any other suggestions are appreciated.
     
  4. Gaear

    Gaear Bastard Maestro Administrator

    Joined:
    Apr 27, 2004
    Messages:
    11,038
    Likes Received:
    42
    It sounds like your copy of ToEE has the .dll bundled inside the .exe, which is not all that uncommon but which makes for major headaches if you want to use third party mods. Everything should still be able to work if you follow these instructions.

    1. Uninstall everything.
    2. Follow instructions for re-installation in this thread.
    3. Install a no-cd crack: specifically the one referenced here.

    After all that, you should have all the neccesary (and non-defective) parts of the game in the state in which they need to exist, and hopefully your game will work. Good luck.
     
  5. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    Thanks for the suggestions. I'll reinstall per the Zebedee instructions and then update to let you know what happened. Fingers crossed!
     
  6. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    Ok, here's the latest. Uninstalled everything. Followed the Comprehensive ToEE Installation Instructions by Zebedee. Everything going great up until step 6. ToEEFE loaded up fine but once I clicked launch game got the old spinning disc. ToEE makes a brief appearance in my bottom toolbar, but closes right away. Screen never changes. I applied the ToEE no-cd patch v.2 (which is a 33 KB file) and pasted it over the ToEE file (a 1.5 MB file). Tried to run again with the frontend, and no spinnning disc this time but same crash. I am running at refresh rate of 75 HZ, 800x600. I checked windows updates for any driver updates, none. Running .NET 2. I also did the Alcohol 120% to make a copy of install and play discs, no difference. Kicking the machine and throwing the CDs around the room is not working. Any ideas would be greatly appreciated.
     
  7. Mesepp

    Mesepp Member

    Joined:
    Nov 24, 2005
    Messages:
    9
    Likes Received:
    0
    I don't know if this will help, but recently when trying to install TOEE on a friend's computer I saw the same "launch, spin, and shut down problem." After numerious install attempts I believe the problem is that the video card (was only 8Meg) is not sufficient. I ordered a new one, but it hasn't arrived as of yet, so I don't know if this will be the solution. I believe the TOEE program takes at least a 32M video card.

    Good luck! When you get it working TOEE is hella fun!
     
  8. sirchet

    sirchet Force for Goodness Moderator Supporter

    Joined:
    Dec 6, 2003
    Messages:
    3,721
    Likes Received:
    49
    Hi all:
    The system requirements are as follows
    Operating System......................Windows 98/Me/2000/XP
    Processor..................................Pentium III 700 MHz
    Memory....................................128 MB RAM
    Hard Disk Space........................1.1 GB Free
    CD-ROM Drive...........................4X Speed
    Video......................................16 MB Windows 98/Me/2000/XP-compatible 3D video card
    Sound.....................................Windows 98/Me/2000/XP-compatible sound card
    DirectX....................................DirectX version 9.0 or higher

    Just thought I'd post this for those who don't have the game manual anymore :)
     
  9. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    Looks like I meet the system specs. The only one I am unsure of is the video card. Looks like I've got Intel 82815 graphics controller. Is that good enough, or am I looking in the wrong place? Could all these problems be from a bad install disc, or is there something else I need to try?
     
  10. sirchet

    sirchet Force for Goodness Moderator Supporter

    Joined:
    Dec 6, 2003
    Messages:
    3,721
    Likes Received:
    49
    ernoy:
    Are you using a laptop? It sounds like you have a built in graphics controller, (part of your motherboard) if so, check and see how much memory is allocated to it, and you may be able to raise it, shared memory.

    I'm not sure what os you have but you should be able to see this from control panel, system, hardware, device manager, display adapters. click on the + to show your video card and double click the card to view properties.

    Hope this is of help.
     
    Last edited: Jan 27, 2007
  11. krunch

    krunch moving on in life

    Joined:
    Aug 9, 2005
    Messages:
    3,280
    Likes Received:
    0
    82815 Graphics and Memory Controller Hub

    82815 GMCH Features
    Processor/Host Bus Support
     Intel Pentium III processor and Intel® Celeronâ„¢ Processor in FC-PGA package
     Supports processor 370-Pin Socket
     66/100/133MHz System Bus Frequency
     32 MB to 512 MB using 16Mb/64Mb/128Mb/256Mb technology
     Supports up to 3 double sided DIMMs at 100 MHz system memory bus
     Supports up to 2 double sided or 3 single sided DIMMs at 133 MHz system memory bus.
     Unbuffered, Non-ECC SDRAM only supported
     Supports a single AGP device via a connector
     Supports AGP 2.0 including 4x AGP data transfers
     230 MHz RAMDAC
     
    Last edited: Jan 27, 2007
  12. sirchet

    sirchet Force for Goodness Moderator Supporter

    Joined:
    Dec 6, 2003
    Messages:
    3,721
    Likes Received:
    49
    @krunch:
    am I correct in assuming he can increase the shared mem with his integrated graphics controller?
     
  13. krunch

    krunch moving on in life

    Joined:
    Aug 9, 2005
    Messages:
    3,280
    Likes Received:
    0
    Yes, he should be able to increase the amount of shared SDRAM memory in the BIOS...suggests sharing 32 MB memory.

    16 MB + 32 MB = 48 MB


    I would recommend having 256 MB (or 512 MB) of memory in the computer, itself, and sharing 64 MB of RAM.

    16 MB + 64 MB = 80 MB
     
    Last edited: Jan 27, 2007
  14. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    I am using a Compaq Persario 5000, WIndows XP service pack 2, 256 RAM, Celeron processor, 1.3 GHz. The computer is five years old. DirectX is ok.

    I can't manually adjust the memory allocation (http://www.intel.com/support/graphics/intel815/sb/cs-009156.htm) but do I need to? Shouldn't it work as is, or does this not qualify as a '3D video card'?
     
  15. ernoy

    ernoy Member

    Joined:
    Jan 26, 2007
    Messages:
    9
    Likes Received:
    0
    Looks like my graphic controller is ok. So anything else I can try, or do I take the program back and try to track down another one?

    --------

    The Intel® 82815 graphics controller supports the following:

    3D Graphics Texturing Enhancements
    Per Pixel Perspective Correction Texture Mapping
    Tri-Linear Filtering
    Texture Compositing
    Texture Color Keying/Chroma Keying
    Full Color Specular (3D H/W acceleration)
    AGP4X upgradeable
    2X increase in graphics bandwidth
    Add-in Graphics Performance Adapter (GPA) card
    Display
    Integrated 24-bit 230MHz RAMDAC
    Gamma Corrected Video
    DDC2B Compliant
    2D Graphics
    Up to 1600X1200 in 8-bit color at 85Hz refresh
    Hardware Accelerated Functions
    3D Graphics
    Up to 1024X768 in 16-bit color at 85Hz refresh
    API Support
    Compatible with DirectX* 9.0, 8.x, and 7.x
    Not all of the new features of DirectX 9.0 are supported.
    OpenGL* ICD
    Integrated Hardware Motion Compensation
    Arithmetic Stretch BLT
    Software DVD Support at 30 frames per second (fps), Full Screen
    3D Visual Enhancements
    16-tap Anisotropic Filtering
    Flat and Gouraud Shading
    MIP-mapping with Bilinear Filtering Eleven Levels of Detail
    Color Alpha Blending for Transparency
    Fogging and Atmospheric Effects
    Specular Lighting
    Backface Culling
    Z-buffering
    TV Out Support
    Traditional TV (NTSC and PAL)
    Digital Flat Panel Displays, up to 1024x768 @60Hz
    System bus support at 66MHz, 100MHz, and 133MHz
    Display cache at 100/133MHz
    Support for the Pentium® III, Pentium® II and Intel® Celeron® processors
     
Our Host!