I have played the moat house before and always had great success with my cleric turning undead. Has anything in the most recent updates changed how that would work? I am using all of the latest cumulative patches etc. I have tried the fight twice and turn undead has no effect. Not on a single one. In fact, it does not show up in rolls window either. I am playing with a much weaker party as I got bored when my party was too powerful. Is there a D&D rule that prevents my cleric from being successful at turning. Maybe I am doing something stupid? Stats are: Cha: 13 Int: 10 Dex: 10 Str: 14 Wis: 15 Con: 10 Deity: Corellon Larethian Domain: War (adds Weapon Focus: Long Sword) Good Feats: L1: Improved Initiative, Improved Turning
I forgot Charisma modifier effects Turning. I will bump it up via console and see if that works. If so, I may have to "cheat" and adjust that stat permanently.
if your original cleric had sun domain, or improved turning or somesuch; that could have altered the effectiveness too