Turning Undead

Discussion in 'General Modification' started by Greymark, Jan 4, 2007.

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  1. Greymark

    Greymark Member

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    I have played the moat house before and always had great success with my cleric turning undead. Has anything in the most recent updates changed how that would work? I am using all of the latest cumulative patches etc.

    I have tried the fight twice and turn undead has no effect. Not on a single one. In fact, it does not show up in rolls window either.

    I am playing with a much weaker party as I got bored when my party was too powerful. Is there a D&D rule that prevents my cleric from being successful at turning. Maybe I am doing something stupid?

    Stats are:

    Cha: 13
    Int: 10
    Dex: 10
    Str: 14
    Wis: 15
    Con: 10

    Deity:

    Corellon Larethian

    Domain:

    War (adds Weapon Focus: Long Sword)
    Good

    Feats:

    L1: Improved Initiative, Improved Turning
     
    Last edited: Jan 4, 2007
  2. maggit

    maggit Zombie RipTorn Wonka

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    I'd say its his low charisma that prevents you
    from successful turning.
     
  3. Greymark

    Greymark Member

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    I forgot Charisma modifier effects Turning. I will bump it up via console and see if that works. If so, I may have to "cheat" and adjust that stat permanently.
     
  4. vampiricpuppy

    vampiricpuppy cuddly nosferatu

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    if your original cleric had sun domain, or improved turning or somesuch; that could have altered the effectiveness too :D
     
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