The magic minerature chest seems new to me and doesn't seem to be a way to learn what it does. I can't seem to put anything into it. What effect does the staff of striking have? (i know this one isn't new but I am unsure its exact properties) What benifit does the cloak of elvenkind offer? The spiders at Lareth was a nice touch to add challenge.
Once Identified the miniature chest can summon an extraplanar chest that you can store loot in then send it away, you can retrieve the loot when you summon the chest again. Use the radial menu for this. The staff of striking adds the selected number of charges to the critical hit multiplier Cloak of Elvenkind grants +5 to the wearers hide skill.
First indentify the chest, then open radial menu. In the section where you can drink potions and use scrolls you should see a sign "miniature chest" or something like that. This works the same as "bag of holding" in BG and IWD series. Also read Cerulean's note on what you shouldn't put into the chest. I'm unsure about the Staff of Striking (don't remeber really), but you should be able to see its description in your inventory when you press shift and click on it. Lastly the Cloak gives you a bonus to move silently or hide or both(?) can't remember, check in your character's skills sheet. You should be able to see what it gives by looking at the table of miscellaneous modifiers (I think it's +5 if you see such a bonus then it's probably the cloak). -------------------------------------------------- Faster than me, eh Al?
It's not fair, I'm not a native speaker of English so I don't think as fast in it as in Polish. ;PPP ----------------------------------------------------- Sorry for hijacking the thread.
You both did well :giggle: Last night I did the Emridy Meadows quest and was expecting a few skellies as usual but i got the pants kicked off me by some skeletal priest and some guards. Very creative by the way because I could picture them both being in the battle of Emridy Meadows!
To use the staff of striking you also go to the radial menu, and when you get to "staff of striking set charges" click on it (or set it as a fast key). You use the popup menu that comes on screen to set your damage from 1 to 3 charges. Be thrifty though if you want to keep the staff for long, it only has like 20 charges and then it disappears. Lareth's staff functions as a +2 club even if you don't spend any charges, so until you get a better weapon for your cleric than a club +2 I just use it without charges except when fighting very tough enemies. IF you limit your use to a couple of charges per major encounter that weapon can last until the cleric can craft a holy mace +3, by which time you want to replace it anyway.