The 2-handed katana is also bugged. I think we should think about a code which checks if the off hand is free, then gives 2-handed animation instead of the usual. [EDIT] OH MY GOD... Oh my god. I just had some doubt and checked the SRD, and look what I found. a one-handed weapon wielded in two hands is bugged, forcing the large size FIXES it... lol
Yup, any one handed weapon wielded with a shield gets a damage bonus that it should not for example. One my page there is a screen shot of this anomoly. In general any one/2-handed wielding is kinda of fuxorded right now. I just found out that I am getting double penalized for combat expertise as well, which is a real bummer. BAB on the character sheet reflects Combat Expert modifier AND when the attack is made using the already lowered BAB, the modifer is re-applied. - T
Which version of the Katana do you guys prefer to be in the new release? The one-handed version or the two-handed one?
This is my first post so hi to all, and thanks to all the modders for their time and work. Exitium: 1 vote for the 2-handed version.
I like 2 handed style as its more authentic but for roleplaying end and exotic weapons prof. you should include the niten ryu style I would just keep the 4034 as two handed and 4035 as one handed and keep them both as masterworks
I'm going with the one-handed version as it'd seem like a huge waste of a proficiency otherwise. I'm sure some people would like the Strength bonus for the Katana if wielded with two hands, but that'd simply make the Katana redundant due to the fact that Greatswords do the same amount of damage as a Katana, or slightly more - if I'm not mistaken. Oh, the animation is too cool
they've released information on the official patch?!?!!?!?!? *RUNS OVER TO THE OFFICIAL TOEE WEBSITE* Nope, nothing there.... maybe at Troika! *RUNS OVER TO THE OFFCIAL TROIKA WEBSITE* NOTHING! damn it! Atari better have something! *cautiously sneaks over to the Atari website while avoiding nasty french people* nothing! Shin, where do you get your info?