I got a question, I know that if my Lawful Evil insane fighter wields a holy weapon (such as Excalibur) he loses a couple hit points, but does he not get the bonus dammage against evil characters and whatnot?
I'm not sure if anyone knows...but I should think that it's like other aligned weapons. You've got to be one with it to gain the benefits; and the harm comes to anyone who's not.
It's not just a few HP that goes, It's a whole negative level - check your saving throws and Base attack bonus, and why should you get the "evil smiting" benefit of a magical weapon if your evil yourself, the sword would want to kill YOU first (by making you easier to kill, and get picked up by someone more worthy to weild it. (If it were a dancing sword too it would probably attack any evil creature that tried to weild it.)
Well I suppose it does make sense, but I figured that even if an evil person wields a Holy weapon, it still keeps being Holy, thus still having the ability to dammage enemies that are weak vs Holy weapons (Balor for example). Either way, unless the weapon were intelligent, it should have no reason to want to kill me because of course, it doesn't have the capacity to think. I don't think intelligent weapons could be reflected in the game, but if possible, Excalibur would most certainly be intelligent, although not necessarily all Holy weapons. If it is indeed possible to deal the extra dammage against monsters which can only be hurt by them, being evil yourself, is it worth the level loss?
Only if that is your only magical weapon for that character, and you need a magical weapon to damage a creature with damage reduction against all but magic.
What you're talking about is swords with personality. Many non-intelligent blades are aligned. Even they can deny their benefits to wielders of an inappropriate alignment. Think of it as 'spirit'. It's the truly powerful unique swords with high intelligence that would strike out against their handlers if possible...and there is more than one way to accomplish this. For example, waiting until a critical juncture in a bitter combat to stop working, or initiating combat when the wielder is known to be in a weakened state or position.
A DM friend of mine gave one of his groups a +1 inteligent longsword (they were still only a low level at the time) and everyone wanted to weild it, until the next fight, the paladin that weilded it swung a mighty blow, critically hitting a gnoll. The sword saw the blood and feinted, went floppy and generally drooped like a wilted flower! Poor Mr paladin couldn't put the thing down until a remove curse spell was cast on it!
...I'm quite sure...especially since oint: Ted here not only has the most infamous brothel mod going, he's also been peddling potions of penicillin! :grin: *ducks and runs*
For what you'll face, Scorched_Earth, I'd say an Axiomatic weapon would do the just as good as a holy one. :yes:
<sigh> and once again Galuf takes us off topic :yawn: Forgot about those potions... and you can certainly get diseased in my mod :blush: