Gnolls

Discussion in 'The Temple of Elemental Evil' started by khalamar, Jul 23, 2005.

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  1. khalamar

    khalamar Member

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    help i let the gnolls live in the moathouse, than can across the slaughtered
    carvan., talked to dying woman nothing ??? what's next....
    :help:
     
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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  3. khalamar

    khalamar Member

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    I don't think i was clear my fault i can exit the area but where do i find the gnolls
    to pay them back (with steel) :tombstone for killing the carvan
     
  4. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    At the moment, there isn't a way to make them pay for thier wrong doings, This may be expanded on for Liv's 2.0, but I doubt it - you shouldn't have let them live!

    Murderous dogmen!

    <Spits>
     
  5. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Yes, you soft-hearted fool, you should have murdered those murderers before they could murder!
     
  6. khalamar

    khalamar Member

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    I have just killed then in the past, but wanted to try something new, thought
    i read about a new quest with the gnolls but was mistaken oh well time to reload and give then what they deserve :dead:


    ps shiningted can't wait for your mod :doublethu
     
  7. Scorched_Earth

    Scorched_Earth Established Member

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    I never came across this whole 'letting the gnolls live' option in my game. Was it because I couldn't speak Gnoll?
     
  8. ShadowDragon8685

    ShadowDragon8685 Member

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    The gnolls speak Common, they start off with "Rrrrr, you talk with us" or something to that effect. Been awhile.

    Then you pay them to leave the Moathouse.
     
  9. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    It all goes back to the original module, actually (the Gnolls being bribable, not the newly-introduced caravan thing). You may have attacked the gnolls and killed the leader so fast he didn't get to speak. :chairshot :dead:
     
  10. ShadowDragon8685

    ShadowDragon8685 Member

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    Which is exactly why you don't want to always lead with a Fireball.

    Granted, usually you do, but not always. :)
     
  11. Lord_Spike

    Lord_Spike Senior Member Veteran

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    This gives me an idea for a party...a group of characters armed with modded pistols & rifles & fireballs, so we can toss in the ol' flash-bang, and then clear the room with weapons fire...

    Hey, Cujo...I could sure use something automatic for this...it would be soooo much cooler!

    Peace through superior firepower...

    :evil_laug
     
  12. Cujo

    Cujo Mad Hatter Veteran

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    automatic eh, how many shots in 6 seconds is automatic? It almost sounds like you should be playing halo or something like that not D&D :poke:

    Oh well over kill is the american way I guess :roll:

    sounds like cone of lead is the spell you want for that one at 5d6
     
  13. ShadowDragon8685

    ShadowDragon8685 Member

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    "Cone of Lead." I love it! Bwahahahahaaahaaaah!
     
  14. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    'cone of lead' lol!

    Flashbangs... now THERE is an idea! We have blindness spells, so bound to be easy to do, add in fireball animation as u say... hmmmmm
     
  15. Cujo

    Cujo Mad Hatter Veteran

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    Vrock Screech stuns so, you'd want that with fireball animation. :dizzy:
     
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