Paladin's Cove beta release, and feedback

Discussion in 'General Modification' started by marc1967, Jul 6, 2024.

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  1. FDR4PREZ

    FDR4PREZ Established Member

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  2. HeRocco

    HeRocco Member

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    I have played a bit of Paladin's Cove with Temple+ and these are the problems I have noticed so far. (I haven't played it without Temple+ so I don't know what is supposed to be what)
    1. When you talk the the Guildhall Administrator, you are able to choose one dialog option before it softlocks you.
    2. There have been multiple fights where enemies do not have anything. No armor, weapons, or even gold.
    3. At the Crypt Cave location, when you go down the ladder there is a group of dead men. Every time I would reload my game, they had different items. Sometimes, there was very good items for early game.
    4. In the Paladin's Cove, some of the guards of docksmen teleport around instead of walking.
    5. There were a few dialog lines my characters would say walking around Paladin's Cove, but it just showed up as an error with a missing file (Might just be my fault)
    6. When at the Crossroads, the Orc Hunt and the Gnoll Hunt quests either don't work at all or don't work if you kill them before you get the quest.
    7. Another thing at the Crossroads, when I went to the swamp to get a fish for the troll, I wasn't able to find anything to pick up and bring back. The fish and dead body didn't have the item I needed to give to the troll.
    8. Once again at the Crossroads, for Goblin Game, I couldn't talke to the priest for Rhondi about weakening the army or even find the sorceress for Trenn. (Unless it was the witch, in which case she wouldn't let me do anything either)
    9. For Bats in the Attic, after I killed the dire bats, I couldn't tell Parvo about it.
    10. For Eviction Notice, the guy I need to evict doesn't show up ever.
    11. I don't know if there is more to it, but for Werehouse Robberies, I killed everyone in the underground place and found the iron but it won't let me complete the quest.
    12. When in town and using the world map to move around faster, the Marketplace spawns you in front of the church, the Docks spawn you outside the wall on the left side of the map, and the Residential spawns you in the water outside the walls.
    13. In the Crypt Cave, where the zombie warriors are, there is a random shadow wizard that doesn't attack unless you attack it.
    14. Not a problem but a question. Is the Rabbit at the Crypt Cave from Monty Python? A +16 Strength bonus seems a bit much for a rabbit.
    Hopefully this is helpful. There are a few other quests I haven't tried yet, which I hope will not have problems, but so far this module is amazing. Thank you so much for all your hard work.
     
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