Heres the histachii, I haven't got time lately I might give this a model update due to the big bump on its shoulders. Revised - mummy left
I believe Iron Golems have already been added, and the Myconids can be reskinned from existing ToEE plant monsters from Zuggtmoy's hidden level of the Temple.
I have been sick for a while now, and not able to work on other models lately. But here's the revised neo-orog model, I found a problem, even when I hid the points inside the gnoll's body, the points of the gnoll tail is still waving and noticeable specially if it was attacking. If only the changes on the hex code that I am doing in the .skm file is compatible with temple plus that would be great, on the other hand on the vanilla game it was working. I have to reuse a bugbear model. I will sent you soon Sitra the hex edited .skm files to inspect why it is not working, thanks!
I don't remember what exactly, but from what I recall the fact that the vanilla game is tolerant towards missing vertices leads to other problem. The whole animation system is quite a clusterfuck, with many models having mismatches between the SKM and SKA files. Unfortunately I cannot guarantee a fix anytime soon. I'd like to be able to complete the animation plugin, but I have so little spare time nowadays that I'm not sure it's going to happen either.
My next Icydemon will be out in a few hours at moddb. New tiefling race texture and duergar / svirfneblin texture which was out on my unreleased version, others are stated in the readme file enjoy https://www.moddb.com/mods/na37626/downloads
7.2 will be released after 2 hours, enjoy! https://www.moddb.com/mods/na37626/downloads/icy-demon-7-2-purity
Icy Demon Khaos is now available in ModDB, compatible with the latest Temple plus 1.0.79, Enjoy! Thanks Anatoliy! https://www.moddb.com/mods/icydemon/downloads/icy-demon-khaos
Some feedback: -Much more convenient UI at higher resolutions. Seems to work seamlessly. -Overriding a hair colour with the new styles is a bit counterintuitive, but I assume there is no other way to achieve this? -The "realistic" water looks less realistic to me than the original. What natural body of water is so clean you can see all the way to the ground? -Thank you for saving Dwarven beards!