So, TemplePlus exists.

Discussion in 'The Temple of Elemental Evil' started by Endarire, Feb 29, 2016.

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  1. Sitra Achara

    Sitra Achara Senior Member

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    Assassin is getting close to completion:

    Assassin.jpg

    I've also added infrastructure for modular new feats, defined by .txt files in data\rules\feats. The format is
    Code:
    name: Death Attack
    flags: 8
    prereqs:
    description: You can make a deadly attack after studying a target for 3 rounds. When hit by a melee sneak attack, the target makes a Fort Save (DC 10 + Assn lvl + Int mod). If the roll fails, it dies or becomes paralyzed for 1d6 rounds + 1/Assn level (your choice).
    prereq descr: Assassin level 1.
    The feat enumeration is the hash of the feat name, and you can also reference it from the python layer via string (e.g. in the feat lists you can add "Death Attack" to the list of class feats alongside the usual enums).
     
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  2. sigofmugmort

    sigofmugmort Established Member Supporter

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    Can Temple+ be installed on a computer with NO internet? My internet is a shared/public connection like many in my area.
     
  3. Sitra Achara

    Sitra Achara Senior Member

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    Shouldn't be a problem, you just won't get automatic updates.
     
  4. Sitra Achara

    Sitra Achara Senior Member

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    The new & improved Bard songs should finally be complete in the next version, for those who've been holding their breath :)

    Bard Suggestion.jpg
    Pictured above: a 16th level Bard fascinated two Bugbears, using the new multi-target feature, and followed with a Suggestion to the bottom Bugbear that the stock market is on the brink of imminent collapse
     
  5. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    :) Ooh thank you, does that mean we now have a suggestion spell that works as a suggestion spell rather than as a dominate monster spell? And if not, can we?
     
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  6. Sitra Achara

    Sitra Achara Senior Member

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    Heh, I guess I could add one. (this one basically doubles as Fear BTW, which I reckon was always doable, but I guess someday I'll expand it to other suggestion effects)
     
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  7. WinstonShnozwick

    WinstonShnozwick Established Member

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    I almost suffocated.

    Does suggestion allow you to force someone to attack an ally?
     
  8. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    The Suggestion spell description is worded similarly to Charm Person, but doesn't allow the +5 bonus for the subjects saving throw if cast while in combat (which incidentally I doubt is implemented in ToEE's Charm Person spell), and gives penalties to the subjects save if the suggestion is more reasonable.

    Suggestion http://www.d20srd.org/srd/spells/suggestion.

    Charm Person
    http://www.d20srd.org/srd/spells/charmPerson.htm

    Dominate Monster has a much longer duration, and once established an unlimited range.
    http://www.d20srd.org/srd/spells/dominatePerson.htm
     
    Last edited: Oct 21, 2016
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  9. Sitra Achara

    Sitra Achara Senior Member

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    I don't think either Charm Person or Suggestion should make AIs attack their friends, but it's been that way in ToEE since forever and most players would get upset if it got changed I reckon. Further down the line I'll likely add a "Hardcore mode" option that nerfs this however as part of the difficulty settings.
     
  10. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Having just re-read the spells descriptions;

    Dominate Person is IMO about right as it is now, the caster control the person's actions.

    Suggestion could work more like Command, so the caster tells the NPC what action to take each round combat is active (Flee, Drop, Approach, Fall, Fight) and is allowed a save (and save bonus) for actions that aren't reasonable (Flee - no save, Approach -0 DC, Drop -1 DC, Fall -1 DC, Fight -2 DC). The Fight command if the targets save fails will grant the player command over the NPC's actions for that round (like Charm person is right now).

    Charm Person is currently too powerful IMO. If cast outside of combat, the casters' interactions with the NPC could benefit from +20 adjustments to all talking skills to reflect that the NPC now believes the caster is his new best friend for the duration of the spell, additionally all items sold to the NPC could be done at the most favourable rate - perhaps thanks to a +20 appraise skill.

    If cast in combat, the NPC gains +5 bonus to resist the charm, if this fails he is removed from the combat queue, has his faction changed to no faction so he doesn't get dragged back into the fight, and is subject to the reaction adjustments as noted earlier, if attacked by the player, the spell ends, if attacked by his former allies he flee's like turned undead do, and returns to his original location once the spell ends.
     
    Last edited: Oct 21, 2016
  11. Gehennis

    Gehennis Established Member

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    Having read the changelog on the rpgcodex.net site I've only two questions now: 'Do I need to do a fresh install of everything or can I install Temple+ over my current Co8 installation? And where would I find the most current version of Temple+?'
     
  12. Sitra Achara

    Sitra Achara Senior Member

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    Updated the FAQ with answers :)
     
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  13. Gehennis

    Gehennis Established Member

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    Alas- upon installing and attempting to launch Temple+ it crashed. After reading the support page I saw that Windows 7 isn't supported, which my ancient PC still runs. Oh well, maybe if I ask nicely a friend will help with donations to a Pc that's a bit more up to date as a Christmas present...
     
  14. Sitra Achara

    Sitra Achara Senior Member

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    Do you mean Win XP? Because 7 is definitely supported, I don't know where you read otherwise.
     
  15. Ertury

    Ertury Member

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    Sitra I was reading changes in 1.0.30 in temple plus changelog.What "
    • New class infrastructure expanded to support base classes (i.e. in the Character Creation UI)" does exactly?
     
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