Traitorous traders!

Discussion in 'The Temple of Elemental Evil' started by nitewolf, Sep 27, 2014.

Remove all ads!
  1. short

    short Member

    Joined:
    Apr 2, 2012
    Messages:
    70
    Likes Received:
    0
    I tried the fight twice and it worked flawlessly both times. That's definitely an improvement. Thanks!
     
  2. Kharagh

    Kharagh Established Member

    Joined:
    Sep 20, 2014
    Messages:
    117
    Likes Received:
    1
    C is where it usually doesn't work for me. I've only been given that option once. Usually it says something about how I can't prove it was them but I'll be keeping an eye out - or something like that.

    The one time I did get the option to provoke their attack I probably failed with F or the 25% check. Once I buy the Nulb house, I rarely ever go to Nulb at all - I probably didn't try enough times.
     
  3. short

    short Member

    Joined:
    Apr 2, 2012
    Messages:
    70
    Likes Received:
    0
    I'm looking through the dialog file for Gremag and you need the assassin's letter in your backpack, in which case the last (bolded) line shows up:
    Code:
    {380}{I certainly wouldn't know what you're talking about. No, I wouldn't. Now are you here to buy something or just make false accusations?}{I certainly wouldn't know what you're talking about. No, I wouldn't. Now are you here to buy something or just make false accusations?}{}{380}{}{game.global_flags[428] = 1}
    {381}{Well OKAY then. Just checking with you. Farewell.}{}{1}{}{0}{game.quests[64].state = qs_botched}
    {382}{I think you're not being completely honest here, Gremag, but I guess I don't know much more than that. I'll be keeping a very close eye on you.}{}{1}{pc.skill_level_get(npc,skill_sense_motive) >= 6 and pc.skill_level_get(npc,skill_sense_motive) <= 9}{60}{game.quests[64].state = qs_completed}
    {383}{You're lying, Gremag.}{}{1}{pc.skill_level_get(npc,skill_sense_motive) >= 10}{430}{}
    [b]{384}{What would you say if I had some physical evidence that shows you were complicit in the plot?}{}{1}{anyone( pc.group_list(), "has_item", 11002 )}[/b]{60}{}
    The conversation then jumps to (highlighting the correct choice):
    Code:
    {60}{What?! What ever could you be talking about?}{What?! What ever could you be talking about?}{}{60}{}{}
    [b]{61}{I'm talking about this. [show him the letter you recovered from the assassin]}[/b]{}{1}{anyone( pc.group_list(), "has_item", 11002 ) and game.quests[64].state != qs_completed}{420}{}
    {62}{Good day.}{}{1}{game.quests[64].state == qs_completed}{0}{}
    and
    Code:
    {420}{[You watch as Gremag skims the note, then tosses it back at you dismissively. You see a knife suddenly in his hands.]}{[You watch as Gremag skims the note, then tosses it back at you dismissively. You see a knife suddenly in his hands.]}{}{420}{}{}
    [b]{421}{[continue]}[/b]{}{1}{}{70}{}
    before you finally end up with the an option to attack where the exact quote depends on party alignment:
    Code:
    {70}{I'm getting a little tired of these accusations. If you don't want to trade, then LEAVE.}{I'm getting a little tired of these accusations. If you don't want to trade, then LEAVE.}{}{70}{}{}
    {71}{I'll leave, for now. But know that I'll be keeping a very close eye on you from now on.}{}{1}{}{0}{game.quests[64].state = qs_completed}
    [b]{72}{Enough deception. I'm here to bury you, you filthy lying scumbag. [attack]}{}{1}{game.party_alignment == NEUTRAL_GOOD or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_GOOD}{0}{npc.attack(pc)}
    {73}{Enough maneuvering. I'm here to kill you, you ignorant fool. [attack]}{}{1}{game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_NEUTRAL or game.party_alignment == CHAOTIC_EVIL}{0}{npc.attack(pc)}
    {74}{Enough deceit. I'm here to mete out your sentence, you lawless dog. [attack]}{}{1}{game.party_alignment == LAWFUL_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == LAWFUL_EVIL}{0}{npc.attack(pc)}[/b]
    So the only condition here is the letter, as far as I can tell. Sense motive >= 10 is also an option, and leads to the same result.

    Once you get to F you can just go in and out of your house until they show up as long as you're level 7 or above.
     
  4. sirchet

    sirchet Force for Goodness Moderator Supporter

    Joined:
    Dec 6, 2003
    Messages:
    3,721
    Likes Received:
    49
    I would think a group like the ambushers would probably be more active in the evening, or very early morning, (before sunrise).

    Just a thought. ;)
     
  5. Kharagh

    Kharagh Established Member

    Joined:
    Sep 20, 2014
    Messages:
    117
    Likes Received:
    1
    Alright, I just tried this again, and once again it did not work. I have Smigmal's note in my inventory and yet these are my only 3 options when talking to Gremag:
    1. May we barter?
    2. Nothing. Just checking up on you. I'll see you later.
    3. I'm looking for the Master . . . Lareth. Have you seen him or heard from him?

    (by the way I already freed Lareth, returned him to the temple, and killed him.)
     
  6. HeJason

    HeJason JK2 Deity

    Joined:
    Aug 28, 2006
    Messages:
    283
    Likes Received:
    0
    Did you show Burne the note? He gives you a quest.
     
  7. sirchet

    sirchet Force for Goodness Moderator Supporter

    Joined:
    Dec 6, 2003
    Messages:
    3,721
    Likes Received:
    49
    Probably a silly question but, have you "used" the note in your inventory?
     
  8. Kharagh

    Kharagh Established Member

    Joined:
    Sep 20, 2014
    Messages:
    117
    Likes Received:
    1
    1. I don't think I did show Burne the note. Is that necessary?
    2. Yes, I have had all of my characters use the note - in multiple places - just in case.
     
  9. pblack476

    pblack476 Established Member

    Joined:
    Aug 23, 2014
    Messages:
    119
    Likes Received:
    0
    I don't know what might be necessary to fix your specific game.

    But I never had a problem with them activating combat if I have the note with me OR a high enough sense motive. If I have both, I get both options in dialogue as well. Showing Burne the note is something I never did before, but I also never spared lareth in the Moathouse. That's the one and only thing that is different in your game than all my previous ones.
     
Our Host!