Buggy Pathing for Druid/Ranger animal companions and summoned companions

Discussion in 'The Temple of Elemental Evil' started by nvidejay, Jul 2, 2013.

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  1. nvidejay

    nvidejay Member

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    Hi all, I've recently gotten back into play this game together with the Co8 mod (v7.80NC). However, to my disappointment, the druid and ranger animal companions along with the summoned pets seem to have terrible pathing. Many of times, I could just sit there and watch as my pets just "Action Readied" for the entire fight. Also, they would blindly run around the enemies and provoke Aoo's for no reason. Is there a fix for this? Or is my version of Co8 just corrupted?
     
    Last edited: Jul 2, 2013
  2. sirchet

    sirchet Force for Goodness Moderator Supporter

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    Welcome to the forum nvidejay.

    Please search for animal companion or AC in the search feature and you will find an in depth discussion about this.
     
  3. nvidejay

    nvidejay Member

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    Hey sirchet :) haha, I took a look at the thread as you've mentioned and found out the reason why my ACs and related summons were behaving so weirdly all of a sudden.. It was indeed because of the Co8 tweaks to AC behaviours. Guess I would have to tweak the way I use a druid or a ranger then :) Thanks for all the help!
     
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