Co8 New Content: War of the Golden Skull

Discussion in 'New Content Subdirectories' started by Gaear, Mar 22, 2010.

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  1. dale5351

    dale5351 Established Member

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    What is the "quarry fight"? I don't recognize that one. Must have missed something.

    Edit: never mind -- I remember it now.
     
    Last edited: Nov 30, 2012
  2. Number99

    Number99 kicking Iuz

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    Super higher level addition to the game. :yes:
     
  3. phlippy g

    phlippy g Member

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    Just played in7.6.It's awsome:) I had a little run in with lag.No jerkstop:thumbsup:.The lag seemed to be triggered at the moment where the ground quaked in conjunction with "fire" on the buildings and or where the multi-colored butterflys were. The effect reminded me of an old problem.Where the game would stick under ground and the bugs would superempose over themselves looking like circles on the floor.(pre humble NPC).Hope this helps.This is the first time(7.6) that this was playable for me great work.:thumbsup::thumbsup:
     
  4. Number99

    Number99 kicking Iuz

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    I almost feel sorry for the dwarves, getting the entire clan kicked by area spells
     
  5. Daryk

    Daryk Veteran Member

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    Spells? I find a hail of bowfire usually does the trick.
     
  6. Legless

    Legless Established Member

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    I enjoy webbing the areas around my fighters and watching the AoO's take the dwarves out
     
  7. dragoon

    dragoon Member

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    hi everyone i'm doing this quest with 7.4.1 and i killed every enemies in city but the stranger always tell me that i didn't kill the defense town troop and the northwest patrol but i killed them! is there a console code to make it done? thanx in advance.
     
  8. Gaear

    Gaear Bastard Maestro Administrator

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    This was fixed in later versions. You should always play the latest to avoid old bugs.
     
  9. dragoon

    dragoon Member

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    wow...if i download the new version is there any save converter to use my actual save games...i really don't want to start everything from beginning...
     
  10. Gaear

    Gaear Bastard Maestro Administrator

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    No there's not. Saves don't work across modpacks.
     
  11. sirchet

    sirchet Force for Goodness Moderator Supporter

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    Unfortunately no there isn't.

    You can however move a save from 7.6.0 to 7.6.1 when it comes out, because it's OK to go from one sub-release to the next, but not from an actual release ie ... 7.4.0 to 7.5.0.

    EDIT: Ninja'd by the G-man!
     
    Last edited: Jan 23, 2013
  12. dragoon

    dragoon Member

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    Ok,anyway there is someone here who can upload a save 7.6.0 nc with the original storyline over?
     
  13. GuardianAngel82

    GuardianAngel82 Senior Member

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  14. xraygord

    xraygord Member

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    Alrighty then. This is the first time trying to do WotGS. Crazy shit.

    Some issues. During combat some of my PC's get skipped over, that is, they have not enough action time to do anything. The action bar is very low. Is this what you refer to as Jerkstop?

    Am I correct in assuming that rest is not an option?

    I had to go back to earlier saves and collect as many healing scrolls and potions as I could find. lol

    Aslo, there have other glitches while playing this version, 7.5.

    Ronald has been a real bitch, he glitches during combat that also affects the next PCs action that would be after Ronald. Anyone experience this?

    And when an enemy cast Fear, when your PC runs away, and you right click to decide on an action, spell etc, you never get the PC who's turn it currently is, another random party member will pop up on the screen instead.


    Anyway, more worried about WotGS right now. :)
     
    Last edited: Feb 3, 2013
  15. Nightcanon

    Nightcanon Garrulous Halfling

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    I've occasionally had Ronald act oddly in the way you describe- animation of his action is truncated then the guy following him misses a go. Not had it for a while though (just hit 12th level), and am still on 7.4.1 so don't know if it occurs with later versions.
     
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