Temple 4th Floor -- bug?

Discussion in 'The Temple of Elemental Evil' started by darkpaladin777, Dec 17, 2008.

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  1. darkpaladin777

    darkpaladin777 Member

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    I've downloaded the 5.5 version of CO8 mod -- but i am currently trapped on the fourth floor of the Temple. i entered the Main Temple via Zuggtomy's prison and when attempting to go down the main hallway after a successful fight with Hedrack can't get pass the odd electrical trap that i don't recall in the original game.

    i've tried disarming, talking to the light, resist elements, boosting saving throws, everything... is this a bug? or am i not thinking out of the box?

    thanks in advance, uriah
     
  2. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Hmmm... thats an nteresting situation. I've heard of people being trapped because they joined the Greater Temple (in which case they could legitimately expect to know the password) but not this.

    Speak to the light with your rogue - if he has a high 'Disarm' score, he can disarm it. Buff him before-hand with Cat's Grace etc if you like.

    If you have no such scoundrelly character, you can run past it in cmobat mode - hit 'c' and run characters past it. Thats a bit cheap but since you are trapped inside, not outside, I'd say its fair enough :)
     
  3. nyarlathotep

    nyarlathotep Merry Murder Maniac

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    Or, if your mage has a high enough level and knows the spell...teleport your party.
    Also there's a more costly solution, create "capes of the mountebank" for your whole party.

    Anyhow, the lightning trap has been there always, even in vanilla version.
     
  4. darkpaladin777

    darkpaladin777 Member

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    Thanks everyone -- you've nailed the fundamental problem: my party member that covers both of those skill sets is a 4/3 wizard/thief...
     
  5. wizgeorge

    wizgeorge Prophet of Wizardy

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    No hope for your rogue to disarm the trap, so get the password from one of the trolls. You can use the console command game.fade_and_teleport(0,0,0,5080,478,470) and teleport past it and not trigger the big fight.

    The trap is a Livonya invention from few years ago. It's not in the original game.
     
  6. Kneller1

    Kneller1 Established Member

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    You can get the password from the trolls?
    I get the dialoge saying "we want information on the temple" or something. What skill do you need then; intemidate for the tourture or just gather information?
     
  7. evilthorne

    evilthorne Techincally Cursed

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    My Fighting five party killed the trolls even before they had a chance to start a dialogue. two paladins, a fighter a barbarian and and a ranger kill critters pretty fast but now my ranger with disarm traps can't disarm the control box. bummer.
     
  8. General Ghoul

    General Ghoul Established Member

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    Open the roll screen and see how far off you are from suceeding. Sometimes a simple 0 level spell-Guidance(+1 to skill check), will put you over the top. Disable Devise is INT dependent, so Fox's Cunning(+4 INT=+2 to skill) can help, or if your paladins are high enough in level-Prayer(+2 to skill) can help. Or if you have any +INT magic items, pass them to the ranger.
     
  9. evilthorne

    evilthorne Techincally Cursed

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    I ended up cheating to get past it by entering combat mode and moving through it.

    When I opened the rolls screen it was blank, which I thought was weird.
     
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