Moathouse crash

Discussion in 'The Temple of Elemental Evil' started by felixthm, May 11, 2011.

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  1. felixthm

    felixthm Member

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    I keep getting an unidentified error when I try to enter the lower levels of the moathouse. I was able to enter previously, cleared the bugbears, went back upstairs to rest safely. Then when I tried to go back down, through either of the two stairways (either zombie area or ogre area), the game instantly crashes. I went to do Emridy meadows, nothing wrong, tried to go back to the moathouse lower levels and instantly it crashed again.

    Any similar reported issues, any idea what could have been wrong? =(
     
  2. Gaear

    Gaear Bastard Maestro Administrator

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    Have you used the console at all?
     
  3. felixthm

    felixthm Member

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    Was using it to experiment with the number of skill points at different intelligence levels. But I changed it back afterwards. Also used the console to change a 2hp-roll for my barbarian.
     
  4. florian1

    florian1 Established Member

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    I think the moderators have made it pretty clear that if you use the console, don't bother asking for help with bugs for that game play through.
     
  5. felixthm

    felixthm Member

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    Yeah, I restarted with the same party. Wasn't that far into the game anyway. I've found a different issue though (without using the console).

    When I use Tasha's Hideous Laughter, and the victim fails the save, the AC for the first round becomes +4 instead of -4. I clicked on the AC highlighted in blue to check, and it showed Prone: +4. The second round, it'll normalise. The AC for the creature definitely benefited, cos my combined attack was 22, the bugged AC was 24, and it was a miss. The next round the AC went down to 16 (+4 reverted back to -4).

    Has this been found by anyone else?
     
  6. florian1

    florian1 Established Member

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    When prone, you get +4 AC vs ranged attacks, and -4 AC vs melee attacks. Could that have been the case?
     
  7. felixthm

    felixthm Member

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    Hmmm, maybe I mixed it up. I'll check again. Was pretty sure my melee attack got a +4 AC, but I'll double-check.
     
  8. felixthm

    felixthm Member

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    Does full attack with rapid shot on a ranger with longbow work properly with haste for you guys?

    My ranger has rapid shot enabled, when I cast haste on him, and use full attack, it says I have 4 shots. But after the first one, I'm suddenly down to the last shot.

    Checked the prone thing, I did mix up my rolls, I believe.
     
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