How exactly does Armour check Penalty affect things? Take these 2 shields I am debating over keeping for my Tank, The hero shield +5 AC and -10 AC Penalty. And a +1 Magic Steel shield, +3 AC and -2 AC Penalty. Usually a quick look at how much each is worth gives you some idea of which is better but even though the former is worth less , am I wrong in thinking it is better? Can anyone give me a breakdown on how AC Penalty works?
Depends on how you are going to use them. Like if you are trying to flank someone (or enter someones treath area) or do something else that requires tumble skill you take the AC penalty on your roll. Hero's shield is good if they charge you but bad if you are the one taking tumble checks.
So it wouldny really affect my fighter/tank who will be using it then. How exactlt and when exactly does it come into the rolls?
AFAIK - AC pentalty is reduced from any roll you make for a DEX based skill (e.g. tumbel). so if your tank won't be flanknig much (won't need to use tumbel often) go for the +5 shield. hope i got it right. :roll:
Tumble: (as on manual page 75) "You can use this skill to move through an enemy square or move to avoid an attack of opportunity. The tumble skill check is automatically rolled when: movement draws an attack of opportunity, the moving player has at least one point in tumble and the mover is not wearing medium or heavy armour (does not apply to dwarves) If tumble check succeeds, no attack of opportunity is allowed." Tumble is pretty much the only skill you need to take AC penalty into consideration with, since you can allways remove your shield and armor before trying to pick a lock etc.
If this is the case then I think that AC Penalty will not matter for my dwarf fighter as the way I fight battles there is no need for him to move. All the Mobs usually come to him as hes first in the firing line with an off tank behind to pick up any runners. Thanks all for making this clear, Ill be going with the +5 AC Hero shield, for now
The computer game manual states that the only skills that are affected by ACP (Armour Check Penalty) are: Hide Move Silently Sleight of Hand Tumble Also, the Hero's Shield is extremely light (I think that it has a weight of only 15 pounds, which is incredible for a tower shield).
Are you sure you want a spoiler? Below is a spoiler. Its the prize in the Arena of heros quest. Below is an even bigger spoiler. Its +5 AC that can be upgraded to by taking it down to your local DIY store and asking Fred the shop foreman to Galvanise it for you. It will then become +7 AC and feared by all know Rust Monsters. Take the Ticket below for 50% off if you ever manage to win it. Goodluck. =========== I I 50% off I =========== The ticket seems to need repairs, but I assure you that its Genuine.
hmm, well since i already completed this quest i guess i sold it somewhere along the way \: darn first play through