Wild Shape quirks

Discussion in 'The Temple of Elemental Evil' started by Ausdoerrt, Jul 3, 2012.

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  1. Lava

    Lava Established Member

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    Ok, embarassing, but it looks like I made a fuss over nothing. Vanilla toee has wildshape bears at one attack, so, somehow, I must have imagined the whole thing. Er... oh well. :p
     
  2. Barles

    Barles Member

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    Hello,

    I'm having an issue that someone mentioned earlier in this thread: druid move speed drops to a crawl for some reason when wild shifted. Has anyone figured a way around that yet?
     
  3. mrmarginal

    mrmarginal Member

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    http://www.co8.org/forum/showthread.php?t=9662

    Dual wielding while wild shifted can cause some irregularities as well (using the full attack command from the radial window- I do not know if simply clicking on the target to attack resolves this).
     
  4. Barles

    Barles Member

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    Thanks for the reply Mr. TBH that makes me quite sad, however I lucked out in that I haven't taken any feats, or distributed any stats to support a melee/wild form druid. I guess I'll just keep along the lines I've been and continue developing her as an offensive caster.
     
  5. hellblazer

    hellblazer Established Member

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    1. Is this a bug that happens after playing the game for some time or is it present at the start?

    I did a test with the pregenerated druid and she had a speed of 30' in polar bear form. Longstrider and expeditious retreat each increased her movement by 10.'

    Here is a thread that goes into detail about this bug but it doesn't say whether this is present at the start of the game or something that happens midway thru.http://www.co8.org/forum/showthread.php?t=9662

    2. They are the same.

    3. You can use the console to add the size bonus to any wild shape by typing

    game.party[0].stat_base_set(stat_size,x)

    1 is fine size (-16) 5 is medium size (+0), 6 is large (+4), etc.

    Remember to set your size back to 5 if you shape change back to human form.

    If you want to give the hill giant reach you can type:

    game.party[x].obj_set_int(obj_f_critter_reach, 10)

    Remember to set your reach back to 5 if you shape back to human form.
     
    Last edited: Mar 5, 2014
  6. zugschef

    zugschef Established Member

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    Every bear has at least 3 natural attacks: 2 claw attacks (primary natural weapon at full attack bonus) and a bite attack (secondary natural weapon with a -5 penalty). This has nothing to do with additional attacks due to high BAB (+6, +11 or +16).

    Sadly, Druids are heavily nerfed in ToEE.
     
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