Verbobonc Texture Upgrades

Discussion in 'The Temple of Elemental Evil' started by Gaear, Jan 30, 2012.

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  1. Gaear

    Gaear Bastard Maestro Administrator

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    Textures! (The game engine draws trees and other dynamic scenery objects, hence the lack of trees but presence of their shadows. These are photoshop-generated jpegs.)

    Buildings and streets, new and old ...

    [​IMG]

    Arena and warehouses, new and old ...

    [​IMG]
     
  2. Gaear

    Gaear Bastard Maestro Administrator

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    More streets and buildings.

    [​IMG]

    The wharves.

    [​IMG]
     
  3. emo_ome

    emo_ome Butcher Of Hommlet

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    Looking at the cross design on every edge of the road makes me feel weird. Everything else looks 100% good, great job Gaear! :thumbsup:

    Edit: I've noticed that you've improved the color of the lake. (at least now the verbo townspeople can drink it safe, unlike the previous one which came from nulb.)
     
    Last edited: Apr 2, 2012
  4. J'allan UlDragos

    J'allan UlDragos Dragon Warrior

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    VERY NICELY DONE!!!!! Very clean looking, ... I miss seeing the ship(s) in the harbor, but hey it was just a Nulb pirate vessel anyway, and i REALLY like the fleur-de-lis pattern on the streets, and the attention to the details!
     
  5. Gaear

    Gaear Bastard Maestro Administrator

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    Thanks guys. Yeah, I decided to forego the Nulb ship because Verbo should have a lot of active trade via water, and any ships on the map would just sit there permanently.
     
  6. Zoltec

    Zoltec Pгōdigium

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    To be honest, all of these hi-res textures are visually great. But, It seems that it lacks the magical feeling that it possesses before. But still, great content! :vampire:
     
  7. Gaear

    Gaear Bastard Maestro Administrator

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    Don't worry, it will be magical. ;)
     
  8. sirchet

    sirchet Force for Goodness Moderator Supporter

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    What would be cool is if the boat could be gone sometimes and there others, kind of like there is a shipping business going on.

    I know, I know ... but still, would be cool. ;)
     
  9. Gaear

    Gaear Bastard Maestro Administrator

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    We're going to upgrade the Verbobonc river water textures again, like so:

    water.jpg

    I thought the water texture upgrades last time around were an improvement, but IMO they looked best in still images, because the ripple effects appeared to be still captures of a dynamic effect. But once you got in-game, you quickly realized they weren't. ;)

    Thus we now have a still, glass-like water surface in Verbobonc, which I think also looks good. And while such calm water may seem unlikely in a shipping lane, the advantage is that it won't appear as static. I think it pretty much has to be this way.
     
  10. sirchet

    sirchet Force for Goodness Moderator Supporter

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    I think the ripples don't make a whole lot of sense, unless you put a couple of kids skipping stones nearbye. :)
     
  11. dale5351

    dale5351 Established Member

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    ... or unless there are some monsters hidden just under the surface :-}}
     
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